Implementation done, waiting to merge on GitHub.
I have found temporary workaround: Removed glLoadIdentity(); from TGLImage.Draw implementation....
I have found temporary workaround: Removed glLoadIdentity(); from TGLImage.Draw implementation....
I have found temporary workaround: Removed glLoadIdentity(); from TGLImage.Draw implementation....
I have found temporary workaround: Removed glLoadIdentity(); from TGLImage.Draw implementation....
I have found temporary workaround: Removed glLoadIdentity(); from TGLImage.Draw implementation....
I have found temporary workaround: Removed glLoadIdentity(); from TGLImage.Draw implementation....
Thanks for your answer. I need to rotate by abitrary angle... Now I'm trying to hack...