User Activity

  • Posted a comment on ticket #2 on ZED Online

    Should the current difficulty then be called medium or easy? So, should I create two more difficult settings or one easy mode and one hard mode? I am also not sure how I would save the completed levels with multiple difficulty settings. In old games usually one would have a message like "now try hard mode" at the end. I suggest: Have medium difficulty be the default. Easy difficulty = every map is selectable to make it clear to players that medium difficulty is the way its meant to be played. And...

  • Posted a comment on ticket #2 on ZED Online

    Not currently, but I want to work on a kind of handicap system (for multiplayer) that could be reused for singleplayer. Would a hard mode be OK? Or how many difficulty levels would you like to have?

  • Modified a wiki page on ZED Online

    lua

  • Modified ticket #1 on ZED Online

    Possible memory leak in 0.2.1? High mem consumption and crash

  • Modified a wiki page on ZED Online

    changelog

  • Posted a comment on ticket #1 on ZED Online

    Version 0.2.2 has been released now. If a don't hear anything about this bug in the next 3 months I assume that it has been fixed and this issue can be closed.

  • Modified a wiki page on ZED Online

    changelog

  • Modified a wiki page on ZED Online

    changelog

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Personal Data

Username:
damarkov-zed
Joined:
2018-12-20 15:32:38

Projects

This is a list of open source software projects that DaMarkov is associated with:

  • Project Logo ZED Online An online multiplayer real time strategy game Last Updated:
MongoDB Logo MongoDB