Seed3D
Seed3D 1.0 is a foundation-model pipeline that takes a single input image and generates a simulation-ready 3D asset, including closed manifold geometry, UV-mapped textures, and physically-based rendering material maps, designed for immediate integration into physics engines and embodied-AI simulators. It uses a hybrid architecture combining a 3D variational autoencoder for latent geometry encoding, and a diffusion-transformer stack to generate detailed 3D shapes, followed by multi-view texture synthesis, PBR material estimation, and UV texture completion. The geometry branch produces watertight meshes with fine structural details (e.g., thin protrusions, holes, text), while the texture/material branch yields multi-view consistent albedo, metallic, and roughness maps at high resolution, enabling realistic appearance under varied lighting. Assets generated by Seed3D 1.0 require minimal cleanup or manual tuning.
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Sibe
Sibe is a cloud-native product data management and 3D collaboration platform built to help small and medium-sized mechanical engineering teams, especially those using SolidWorks CAD software, manage, share, review, and control complex design data and workflows without traditional servers, VPNs, or heavy IT overhead. It delivers version control, check-in/check-out, revision and approval workflows, and file history tracking directly from a native SolidWorks add-in, letting engineers maintain concurrent design work and avoid accidental overwrites while keeping a clear audit trail of changes. Sibe’s browser-based interface lets users and external stakeholders view, comment on, and annotate 3D models and 2D drawings from any device without installing CAD tools, and it supports secure external sharing with controlled access and unlimited free web visitors so partners can review designs without special software.
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Shap-E
This is the official code and model release for Shap-E. Generate 3D objects conditioned on text or images. Sample a 3D model, conditioned on a text prompt, or conditioned on a synthetic view image. To get the best result, you should remove the background from the input image. Load 3D models or a trimesh, and create a batch of multiview renders and a point cloud encode them into a latent and render it back. For this to work, install Blender version 3.3.1 or higher.
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Poly
Poly is an AI-enabled texture creation tool that lets you quickly generate customized, 8K HD, and seamlessly tile-able textures with up to 32-bit PBR maps using a simple prompt (text and/or image) in seconds. It's perfect for use in 3D applications such as 3D modeling, character design, architecture visualization, game development, AR/VR world-building, and much more. We're thrilled to share the result of our team's research work with the community and hope you will find it useful and fun. Type in a prompt, select a texture material type, and watch as Poly creates a fully-formed 32-bit EXR texture for you. You can use this to play around with Poly's AI, seeing what it is capable of and experimenting with prompting strategies. The dock at the bottom of the screen lets you switch views. You can view your past prompts, view a model in 3D, or view any of the six available physical-based rendering maps.
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