A simple, zero-dependency WebSocket server for Unity. The easiest way is to use the inspector. Add callbacks to the onOpen, onMessage, or onClose UnityEvent. Alternatively, you can inherit from WebSocketServer.

Features

  • Download the UnityPackage from the Releases page
  • The easiest way is to use the inspector
  • Add callbacks to the onOpen, onMessage, or onClose UnityEvent
  • Use class inheritance
  • Zero-dependency WebSocket server for Unity

Project Samples

Project Activity

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License

MIT License

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Additional Project Details

Programming Language

C#

Related Categories

C# WebSocket Servers

Registered

2023-08-14