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From: SourceForge.net <no...@so...> - 2013-02-09 21:41:57
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Bugs item #3603965, was opened at 2013-02-09 13:41 Message generated for change (Tracker Item Submitted) made by precisely You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3603965&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Petr Overmind (precisely) Assigned to: Nobody/Anonymous (nobody) Summary: crush Initial Comment: A ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3603965&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2013-01-22 14:53:59
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Bugs item #3601763, was opened at 2013-01-22 06:53 Message generated for change (Tracker Item Submitted) made by You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3601763&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: https://www.google.com/accounts () Assigned to: Nobody/Anonymous (nobody) Summary: Crash Initial Comment: Game Crashes after a few seconds in ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3601763&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-12-27 02:55:49
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Bugs item #3598583, was opened at 2012-12-26 18:55 Message generated for change (Tracker Item Submitted) made by littledudespro You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3598583&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Cesear Presiado (littledudespro) Assigned to: Nobody/Anonymous (nobody) Summary: Fatal Crashes Initial Comment: If I fail a song, or finish the 2 stages in normal then get my final score, the game will always kick me out. The game also doesn't have the Crash Info document/ ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3598583&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-12-09 08:54:49
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Bugs item #3594220, was opened at 2012-12-09 00:54 Message generated for change (Tracker Item Submitted) made by You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3594220&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Gameplay Errors Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: https://www.google.com/accounts () Assigned to: Nobody/Anonymous (nobody) Summary: a Initial Comment: aa ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3594220&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-12-09 08:53:28
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Bugs item #3594219, was opened at 2012-12-09 00:52 Message generated for change (Settings changed) made by You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3594219&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Gameplay Errors Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: https://www.google.com/accounts () Assigned to: Nobody/Anonymous (nobody) >Summary: kayron Initial Comment: aa ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3594219&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-12-09 08:52:33
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Bugs item #3594219, was opened at 2012-12-09 00:52 Message generated for change (Tracker Item Submitted) made by You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3594219&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Gameplay Errors Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: https://www.google.com/accounts () Assigned to: Nobody/Anonymous (nobody) Summary: a Initial Comment: aa ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3594219&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-10-30 09:40:34
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Bugs item #3581825, was opened at 2012-10-30 02:40 Message generated for change (Tracker Item Submitted) made by miea5g3 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3581825&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Gameplay Errors Group: (old) v3.9 Status: Open Resolution: None Priority: 5 Private: Yes Submitted By: StepMania (miea5g3) Assigned to: Nobody/Anonymous (nobody) Summary: 遊戲 Initial Comment: 我運行時 並沒有辦法運行 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3581825&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-10-27 02:25:05
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Bugs item #3580739, was opened at 2012-10-26 19:25 Message generated for change (Tracker Item Submitted) made by jeancarleo You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3580739&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: jeancarleo (jeancarleo) Assigned to: Nobody/Anonymous (nobody) Summary: stepmania crash Initial Comment: the game was loading on windows 8 and when it finished checking for songs it crashed ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3580739&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-10-16 15:01:13
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Bugs item #3577665, was opened at 2012-10-16 08:01 Message generated for change (Tracker Item Submitted) made by jakerlord You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3577665&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Other Crashes Group: (old) v3.9 Status: Open Resolution: None Priority: 5 Private: Yes Submitted By: JayZxual (jakerlord) Assigned to: Nobody/Anonymous (nobody) Summary: Unknown Error in CourseDifficultiesTOShow Initial Comment: Unknown difficulty ""medium" in CourseDifficultiesToShow (I use the Cyberia Style 7 Theme Repair version4, but not working) ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3577665&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-10-07 00:18:26
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Bugs item #3575156, was opened at 2012-10-06 17:18 Message generated for change (Tracker Item Submitted) made by wendymarvell You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3575156&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes Group: (old) v4.0 CVS Status: Open Resolution: None Priority: 5 Private: No Submitted By: Mandy (wendymarvell) Assigned to: Nobody/Anonymous (nobody) Summary: Fatal Crashes Initial Comment: There has been fatal crashes since I downloaded a theme. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3575156&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-08-06 19:06:57
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Bugs item #3554893, was opened at 2012-08-06 12:06 Message generated for change (Tracker Item Submitted) made by kisteso You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3554893&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: installer Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Zsuzsa (kisteso) Assigned to: Nobody/Anonymous (nobody) Summary: I am not ble to install the software Initial Comment: Video Driver: Szabványos VGA grafikus adapter Initializing OpenGL... Your system is reporting that OpenGL hardware acceleration is not available. Please obtain an updated driver from your video card manufacturer. Initializing Direct3D... Your system is reporting that Direct3D hardware acceleration is not available. Please obtain an updated driver from your video card manufacturer. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3554893&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-07-01 01:41:27
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Bugs item #3539224, was opened at 2012-06-30 18:41 Message generated for change (Tracker Item Submitted) made by You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3539224&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Other Crashes Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: https://www.google.com/accounts () Assigned to: Nobody/Anonymous (nobody) Summary: StepMania crashes on start Initial Comment: Stepmania crashes on start - won't display window ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3539224&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-06-30 20:12:55
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Bugs item #3539190, was opened at 2012-06-30 13:12 Message generated for change (Tracker Item Submitted) made by alfakomfort You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3539190&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Attila Nagy (alfakomfort) Assigned to: Nobody/Anonymous (nobody) Summary: Failed Initial Comment: Hi, Please help me in the following problem: Failed to open "Songs/ddr/HIPROCK/???.bms" for reading: Invalid argument Thanks, Attila ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3539190&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-03-29 08:55:06
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Bugs item #3512729, was opened at 2012-03-29 01:55 Message generated for change (Tracker Item Submitted) made by lelouchaokyuubi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3512729&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes Group: (old) v4.0 CVS Status: Open Resolution: None Priority: 5 Private: No Submitted By: Louie (lelouchaokyuubi) Assigned to: Nobody/Anonymous (nobody) Summary: Fatal Error: ScreenOptionsEditCourseEntry" has an invalid cl Initial Comment: After trying to edit as step chat for "Radioactive Rats (Glados Edit)" I exited the game and rebooted it hoping the changes weren't saved I couldn't even open the editing screen afterwards. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3512729&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-03-27 18:05:05
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Bugs item #3511099, was opened at 2012-03-25 13:05 Message generated for change (Settings changed) made by pvitvar You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3511099&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes Group: (old) v3.9 Status: Open Resolution: None >Priority: 9 Private: No Submitted By: Pavel Vitvar (pvitvar) Assigned to: Nobody/Anonymous (nobody) Summary: Access Violation during start Initial Comment: I have Windows XP, ATI Radeon HD 3450 512 DDR2 graphics and NVidia Geforce 3 sound card. 1 GB Ram, 350 GB HD. During the start resolution is being changed and then crash message is showed: Crash reason: Access Violation Stepmania has crashed due to a program error. Graphisc driver is the newest (8.930.0.0, 5.12.2011). ---------------------------------------------------------------------- >Comment By: Pavel Vitvar (pvitvar) Date: 2012-03-27 11:05 Message: I can't use a dance mat :-( ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3511099&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-03-26 22:16:04
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Bugs item #3511577, was opened at 2012-03-26 15:16 Message generated for change (Tracker Item Submitted) made by purplecat0997 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3511577&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: kendra carringer (purplecat0997) Assigned to: Nobody/Anonymous (nobody) Summary: not working Initial Comment: when you start the song you wanna play is when this error page pops up ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3511577&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-03-25 20:05:56
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Bugs item #3511099, was opened at 2012-03-25 13:05 Message generated for change (Tracker Item Submitted) made by pvitvar You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3511099&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes Group: (old) v3.9 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Pavel Vitvar (pvitvar) Assigned to: Nobody/Anonymous (nobody) Summary: Access Violation during start Initial Comment: I have Windows XP, ATI Radeon HD 3450 512 DDR2 graphics and NVidia Geforce 3 sound card. 1 GB Ram, 350 GB HD. During the start resolution is being changed and then crash message is showed: Crash reason: Access Violation Stepmania has crashed due to a program error. Graphisc driver is the newest (8.930.0.0, 5.12.2011). ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3511099&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-03-25 04:19:27
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Bugs item #3510888, was opened at 2012-03-24 21:19 Message generated for change (Tracker Item Submitted) made by ajonney You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3510888&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: installer Group: None Status: Open Resolution: None Priority: 5 Private: Yes Submitted By: 跳舞毯 (ajonney) Assigned to: Nobody/Anonymous (nobody) Summary: 跳舞毯程序进不去 Initial Comment: 跳舞毯程序进不去 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3510888&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-03-05 19:56:57
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Bugs item #3497115, was opened at 2012-03-05 11:56 Message generated for change (Tracker Item Submitted) made by jeka123456789 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3497115&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Gameplay Errors Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: jessica (jeka123456789) Assigned to: Nobody/Anonymous (nobody) Summary: no se Initial Comment: no se ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3497115&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-02-21 16:07:47
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Bugs item #3490044, was opened at 2012-02-21 08:07 Message generated for change (Tracker Item Submitted) made by supershuffle You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3490044&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Gameplay Errors Group: (old) v3.9 alpha 10 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Romi Brayer (supershuffle) Assigned to: Nobody/Anonymous (nobody) Summary: Game won't open Initial Comment: Whenever clicking the icon, an error pops, it says: \"There was an error while initializing your video card. PLEASE DO NOT FILE THIS ERROR AS A BUG! Video Driver: Intel(R) 946GZ Express Chipset Family Initializing OpenGL... Your system is reporting that OpenGL hardware acceleration is not available. Please obtain an updated driver from your video card manufacturer. Initializing Direct3D... Your system is reporting that Direct3D hardware acceleration is not available. Please obtain an updated driver from your video card manufacturer.\" Please help, thanks alot. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3490044&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-02-18 15:45:17
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Bugs item #3489037, was opened at 2012-02-18 07:45 Message generated for change (Tracker Item Submitted) made by superspeed3 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3489037&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: James (superspeed3) Assigned to: Nobody/Anonymous (nobody) Summary: stepmania Initial Comment: it doesent work ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3489037&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-01-30 11:05:58
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Bugs item #3481594, was opened at 2012-01-30 03:05 Message generated for change (Tracker Item Submitted) made by You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3481594&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Other Crashes Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: cristopeles () Assigned to: Nobody/Anonymous (nobody) Summary: help Initial Comment: espero que lo puedan solucionar de antemano gracias ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3481594&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-01-28 02:28:38
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Bugs item #3480713, was opened at 2012-01-27 18:28 Message generated for change (Tracker Item Submitted) made by devapein666 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3480713&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes Group: (old) v4.0 CVS Status: Open Resolution: None Priority: 5 Private: Yes Submitted By: devapein666 (devapein666) Assigned to: Nobody/Anonymous (nobody) Summary: network Initial Comment: installing network files cause game to crash ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3480713&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2012-01-21 08:14:10
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Bugs item #3476937, was opened at 2012-01-21 00:14 Message generated for change (Tracker Item Submitted) made by dppss92187 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3476937&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: Yes Submitted By: StepMania (dppss92187) Assigned to: Nobody/Anonymous (nobody) Summary: ... Initial Comment: ..... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3476937&group_id=37892 |
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From: SourceForge.net <no...@so...> - 2011-12-29 18:28:22
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Bugs item #3409234, was opened at 2011-09-14 04:15 Message generated for change (Settings changed) made by aj187 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3409234&group_id=37892 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Fatal Crashes >Group: (old) v4.0 CVS Status: Closed Resolution: Wont Fix >Priority: 1 Private: No Submitted By: Kevinkho (musicsoul95) Assigned to: Nobody/Anonymous (nobody) Summary: Crash Initial Comment: Crash reason: Compiling "return function(self,parent) self:horizalign('right') self:x(640) self:zoomtowidth(0) self:zoomtoheight(14) self:diffusealpha(0) self:sleep(0.2) self:linear(0.4) self:diffuse(1,0,1,0.0.3) self:zoomtowidth(640) self:decelerate(0.3) self:diffusealpha(0) end ": [string "in"]:9: `)' expected near `.3' Thread: Main thread BGAnimationLayer.cpp:360 BGAnimationLayer::LoadFromIni "/Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/_fade out p2/" RageTextureManager.cpp:98 RageTextureManager::LoadTexture(/Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/_white.png). BGAnimationLayer.cpp:360 BGAnimationLayer::LoadFromIni "/Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/_fade out p2/" RageTextureManager.cpp:98 RageTextureManager::LoadTexture(/Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/_white.png). ActorCommands.cpp:101 Compiling "return function(self,parent) self:horizalign('right') self:x(640) self:zoomtowidth(0) self:zoomtoheight(14) self:diffusealpha(0) self:sleep(0.2) self:linear(0.4) self:diffuse(1,0,1,0.0.3) self:zoomtowidth(640) self:decelerate(0.3) self:diffusealpha(0) end ": [string "in"]:9: `)' expected near `.3' Thread: Decode thread RageSoundDriver_Generic_Software.cpp:205 RageSoundDriver_Generic_Software.cpp:205 RageSoundDriver_Generic_Software.cpp:205 RageSoundDriver_Generic_Software.cpp:205 RageSoundDriver_Generic_Software.cpp:205 Thread: Mixer thread Thread: MusicThread RageFileDriverDirectHelpers.cpp:223 C:/Documents and Settings/~PoKeLoveR~/Desktop/StepMania4/title menu game name/* Thread: Worker thread (MemoryCardWorker) Thread: Worker thread (/@mc1int/) RageUtil_WorkerThread.cpp:148 HandleRequest(9) done RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK RageUtil_WorkerThread.cpp:146 HandleRequest(9) RageUtil_WorkerThread.cpp:148 HandleRequest(9) done RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK Thread: Worker thread (/@mc2int/) RageUtil_WorkerThread.cpp:148 HandleRequest(9) done RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK RageUtil_WorkerThread.cpp:146 HandleRequest(9) RageUtil_WorkerThread.cpp:148 HandleRequest(9) done RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK Thread: DirectInput thread InputHandler_DirectInput.cpp:626 InputHandler_DirectInput.cpp:602 InputHandler_DirectInput.cpp:621 InputHandler_DirectInput.cpp:626 InputHandler_DirectInput.cpp:602 005f9b4f: void debug_crash(void) [00400000+1f9b20+2f] 005f9ba6: void CrashHandler::ForceCrash(char const *) [00400000+1f9b80+26] 005d31b7: void sm_crash(char const *) [00400000+1d3190+27] 004fe052: void ActorCommands::Register(void) [00400000+fdf00+152] 0040e4ec: ??$_Destroy_range@VCommand@@V?$allocator@VCommand@@@std@@@std@@YAXPAVCommand@@0AAV?$allocator@VCommand@@@0@@Z [00400000+e4c0+2c] 0048a080: void std::allocator<struct Luna<class BitmapText>::RegType>::deallocate(struct Luna<class BitmapText>::RegType *,unsigned int) [00400000+8a070+10] 0048d54f: std::vector<class Command,class std::allocator<class Command> >::~vector<class Command,class std::allocator<class Command> >(void) [00400000+8d540+f] 004fde96: ActorCommands::ActorCommands(class StdString::CStdStr<char> const &) [00400000+fd8a0+5f6] 7c3a493d: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::compare [7c3a0000+48f3+4a] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45] 7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+1e8d+9] 00402233: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+2200+33] 0071a6ab: void Actor::LoadFromNode(class StdString::CStdStr<char> const &,class XNode const *) [00400000+31a150+55b] 0074e0a7: ??$_Uninit_fill_n@PAUState@Sprite@@IU12@V?$allocator@UState@Sprite@@@std@@@std@@YAXPAUState@Sprite@@IABU12@AAV?$allocator@UState@Sprite@@@0@U_Nonscalar_ptr_iterator_tag@0@@Z [00400000+34e050+57] 7c910041: ntdll!RtlFreeHeap [7c900000+ff2d+114] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 0047197c: ??$_Ucopy@PAUState@Sprite@@@?$vector@UState@Sprite@@V?$allocator@UState@Sprite@@@std@@@std@@IAEPAUState@Sprite@@PAU23@00@Z [00400000+71960+1c] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c9100b8: ntdll!RtlFreeHeap [7c900000+ff2d+18b] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c3a1ccf: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+31] 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45] 7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+1e8d+9] 00402233: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+2200+33] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c34218f: MSVCR71!free [7c340000+2151+3e] 0048a080: void std::allocator<struct Luna<class BitmapText>::RegType>::deallocate(struct Luna<class BitmapText>::RegType *,unsigned int) [00400000+8a070+10] 004029ec: void std::vector<class StdString::CStdStr<char>,class std::allocator<class StdString::CStdStr<char> > >::_Tidy(void) [00400000+29a0+4c] 0074a370: void Sprite::LoadFromNode(class StdString::CStdStr<char> const &,class XNode const *) [00400000+349ab0+8c0] 0054ecf3: struct std::_Tree_nod<class std::_Tset_traits<class LuaReference *,struct std::less<class LuaReference *>,class std::allocator<class LuaReference *>,0> >::_Node * std::_Tree<class std::_Tset_traits<class LuaReference *,struct std::less<class LuaReference *>,class std::allocator<class LuaReference *>,0> >::_Buynode(struct std::_Tree_nod<class std::_Tset_traits<class LuaReference *,struct std::less<class LuaReference *>,class std::allocator<class LuaReference *>,0> >::_Node *,struct std::_Tree_nod<class std::_Tset_traits<class LuaReference *,struct std::less<class LuaReference *>,class std::allocator<class LuaReference *>,0> >::_Node *,struct std::_Tree_nod<class std::_Tset_traits<class LuaReference *,struct std::less<class LuaReference *>,class std::allocator<class LuaReference *>,0> >::_Node *,class LuaReference * const &,char) [00400000+14ec80+73] 005f79d9: unsigned __int64 GetThisThreadId(void) [00400000+1f79d0+9] 00700ab9: void RageMutex::Lock(void) [00400000+300a90+29] 005f7787: bool MutexImpl_Win32::Lock(void) [00400000+1f7750+37] 7c9100b8: ntdll!RtlFreeHeap [7c900000+ff2d+18b] 7c9101db: ntdll!RtlAllocateHeap [7c900000+100c4+117] 7c3416b3: MSVCR71!_crtLCMapStringA [7c340000+13ae+305] 7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a] 00719982: void Actor::InitState(void) [00400000+3197e0+1a2] 0062a683: std::vector<class ThemeMetric<struct RageColor>,class std::allocator<class ThemeMetric<struct RageColor> > >::iterator::iterator(class ThemeMetric<struct RageColor> *) [00400000+22a670+13] 0077c55b: void MessageSubscriber::UnsubscribeAll(void) [00400000+37c4f0+6b] 007197da: void Actor::InitDefaults(void) [00400000+3197c0+1a] 0040257c: void StdString::ssasn(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &) [00400000+2540+3c] 0074cae3: std::vector<struct Sprite::State,class std::allocator<struct Sprite::State> >::vector<struct Sprite::State,class std::allocator<struct Sprite::State> >(void) [00400000+34cac0+23] 00749502: class Actor * CreateSprite(class StdString::CStdStr<char> const &,class XNode const *) [00400000+349490+72] 0072bc0d: class Actor * ActorUtil::Create(class StdString::CStdStr<char> const &,class StdString::CStdStr<char> const &,class XNode const *) [00400000+32bb10+fd] 7c3a5658: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+55fe+5a] 7c3a5665: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+55fe+67] 7c3a5686: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+566d+19] 0040291b: void StdString::ssasn(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,char const *) [00400000+28f0+2b] 004028e4: class StdString::CStdStr<char> & StdString::CStdStr<char>::operator=(char const *) [00400000+28d0+14] 0072d12a: class Actor * ActorUtil::MakeActor(class StdString::CStdStr<char> const &,class XNode const *) [00400000+32cd20+40a] 007046c6: class StdString::CStdStr<char> DerefRedir(class StdString::CStdStr<char> const &) [00400000+3045f0+d6] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c3a1ccf: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+31] 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c3a55ea: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+7b] 7c34218f: MSVCR71!free [7c340000+2151+3e] 00402233: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+2200+33] 0072c10d: void ActorUtil::ResolvePath(class StdString::CStdStr<char> &,class StdString::CStdStr<char> const &) [00400000+32bc20+4ed] 7c9100b8: ntdll!RtlFreeHeap [7c900000+ff2d+18b] 7c910041: ntdll!RtlFreeHeap [7c900000+ff2d+114] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c9101db: ntdll!RtlAllocateHeap [7c900000+100c4+117] 7c3416b3: MSVCR71!_crtLCMapStringA [7c340000+13ae+305] 7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a] 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45] 7c3a1268: MSVCP71!7c3a0000 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c34218a: MSVCR71!free [7c340000+2151+39] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c3a55ea: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+7b] 7c3a55f5: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+86] 7c34218f: MSVCR71!free [7c340000+2151+3e] 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45] 0072cb83: class Actor * ActorUtil::LoadFromNode(class StdString::CStdStr<char> const &,class XNode const *) [00400000+32c370+813] 7c910222: ntdll!RtlAllocateHeap [7c900000+100c4+15e] 7c350135: MSVCR71!setvbuf [7c340000+f7a2+993] 7c350184: MSVCR71!setvbuf [7c340000+f7a2+9e2] 004024b9: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+2490+29] 7c910041: ntdll!RtlFreeHeap [7c900000+ff2d+114] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c9100b8: ntdll!RtlFreeHeap [7c900000+ff2d+18b] 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130] 7c910222: ntdll!RtlAllocateHeap [7c900000+100c4+15e] 7c910222: ntdll!RtlAllocateHeap [7c900000+100c4+15e] 7c91019b: ntdll!RtlAllocateHeap [7c900000+100c4+d7] Static log: StepMania 4.0.b9 Compiled Wed Dec 15 21:18:57 2010 (build 747) Log starting 2011-09-14 19:14:21 Loading window: win32 Windows 5.1 (WinXP) build 2600 [Service Pack 2] Memory: 2046mb total, 3939mb swap (3360mb swap avail) Video driver: Sapphire RADEON X1600 PRO [ATI Technologies Inc.] 8.573.0.0, 1-13-2009 [pci\ven_1002&dev_71c2&subsys_0840174b] Drive: "HL-DT-ST DVDRAM GSA-H62N" Driver: atapi DMA: yes Drive: "Hitachi HDS721616PLA380" Driver: atapi DMA: yes Drive: "ASUS DVD-E616A3T" Driver: atapi DMA: yes Sound device 0: Realtek HD Audio output, 5.10, MID 1, PID 100 DirectSound Driver: Primary Sound Driver DirectSound Driver: Realtek HD Audio output RtkHDAud.sys 5.10.0.5717 built by: WinDDK [4879360b, 10-13-2008] DirectSound sample rates: 8000..192000 (continuous) Software mixing at 44100 hz Sound driver: DirectSound-sw Video renderers: 'opengl,d3d' Mode: ICD 32 (888) 8 alpha 24 depth 8 stencil OpenGL shading language: 1.20 Paletted textures disabled: GL_EXT_paletted_texture missing. OGL Vendor: ATI Technologies Inc. OGL Renderer: Sapphire RADEON X1600 PRO OGL Version: 2.1.8395 Release OGL Max texture size: 4096 OGL Texture units: 8 OGL Extensions: GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GLU Version: 1.2.2.0 Microsoft Corporation OpenGL Windowed 640x480 32 color 32 texture 60Hz Vsync SmoothLines Found 1 DirectInput devices: 0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered) Players joined: P1 Lost focus to: StepMania.exe Language: en Current renderer: OpenGL Theme: CyberiaStyle 6 -consciousness to cyber- Partial log: 00:07.405: Sprite::LoadFromTexture( /Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/cyberia.png ) 00:07.407: glTexImage2D(format GL_RGBA8, 512x32, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0) 00:07.407: RageBitmapTexture: Loaded '/Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/cyberia.png' (512x32); RGBA8, source 312,20; image 312,20. 00:07.407: Sprite::LoadFromTexture( /Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/ver6.png ) 00:07.408: glTexImage2D(format GL_RGBA8, 1024x32, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0) 00:07.409: RageBitmapTexture: Loaded '/Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/ver6.png' (1024x32); RGBA8, source 572,20; image 572,20. 00:07.409: Sprite::LoadFromTexture( /Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/_white.png ) 00:07.410: Sprite::LoadFromTexture( /Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/_white.png ) 00:07.410: Sprite::LoadFromTexture( /Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/_white.png ) 00:07.412: Sprite::LoadFromTexture( /Themes/CyberiaStyle 6 -consciousness to cyber-/BGAnimations/_white.png ) ---------------------------------------------------------------------- Comment By: AJ Kelly (aj187) Date: 2011-09-20 08:57 Message: That theme is not compatible with that version of StepMania. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=421366&aid=3409234&group_id=37892 |