Open Source ActionScript Software Development Software - Page 8

ActionScript Software Development Software

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Browse free open source ActionScript Software Development Software and projects below. Use the toggles on the left to filter open source ActionScript Software Development Software by OS, license, language, programming language, and project status.

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  • 1
    Translation of RPG/400- (as well as RPG-II/III)- programs to native C++. Runtime-Environment for RPG/400-programs Class-library for RPG/400 programs and datatypes, including high-precision arithmetics
    Downloads: 0 This Week
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  • 2
    Redblox is a Flash AS3 framework that creates an XML blueprint of everything on your site. This XML blueprint is used by the framwork to recursively build everything. Developed to access every item on your website with a simple CTRL+CLICK.
    Downloads: 0 This Week
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  • 3
    RestfulX Framework

    RestfulX Framework

    The RESTful way to develop Adobe Flex and AIR applications

    RestfulX is a framework designed to streamline development of Adobe Flex and AIR applications by providing a RESTful architecture that simplifies server communication within Flex-based rich internet applications. Integrate with Ruby On Rails, Merb or Sinatra applications that use ActiveRecord, DataMapper, CouchRest, ActiveCouch and so on. Communicate between your Flex/AIR Rich Internet Application and service providers using AMF, XML or JSON. Persist your data directly in Adobe AIR SQLite database or CouchDB without any additional infrastructure or intermediate servers. Deploy your RestfulX application on the Google App Engine and use Google DataStore for persistence. Synchronize your data between AIR SQLite and other service providers.
    Downloads: 0 This Week
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  • 4
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly. Lightweight, built-in logging shows you what the framework is doing. Mediators can be mapped to abstract types and interfaces. View processing has been significantly optimized. A context can process more than one display list (PopUp support). Greatly simplified module (multi-context) support.
    Downloads: 0 This Week
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    Online Project Management Platform - Zoho

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  • 5
    SOP 2.0 is a Wiki-based implementation of the SOP (Software Organization Platform) concept. It aims at supporting the complete software lifecycle. SOP 2.0 provides a Flex GUI and uses the Semantic MediaWiki repository. Currently it is in very early stage
    Downloads: 0 This Week
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  • 6
    SPACS is an extension for Macromedia / Adobe Flash that automates flash tutorial creation. Using the SPACS panel, users submit a sequence of images, define hotspots which trigger question / answer sets, and outputs a flash file.(http://tinyurl.com/af6og5
    Downloads: 0 This Week
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  • 7
    SWFSize
    SWFSize is a small (really small) library for Adobe Flash technology that works in collaboration with SWFObject and provides control over the swf's container metrics. To add, SWFSize gives you the ability to use the browser's native scrollbars.
    Downloads: 0 This Week
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  • 8
    SWFWire

    SWFWire

    Flash Development Tools

    SWFWire is a set of open-source ActionScript 3 libraries and tools for parsing, editing, and generating SWF files. It’s designed to help developers analyze Flash content, extract embedded assets, or build SWFs programmatically. This project is especially useful for reverse engineering Flash files or building custom Flash pipelines, and includes a visual decompiler/editor.
    Downloads: 0 This Week
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  • 9
    This is a JavaScript library which gives the ability to use cryptographic functionality abstracted of available technologies on the browser side. It executes a cryptographic function with the fastest technology including Java, JavaScript and Flash.
    Downloads: 0 This Week
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  • 10
    Deutsche SeaMonkey Installer für Releases und bald Nightlies
    Downloads: 0 This Week
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  • 11
    Seed is a ZendFramework-based comprehensive and mainly PHP-based API to assist developing web-based applications on a solid space of modern features such as DBMS abstraction, AJAX and XML.
    Downloads: 0 This Week
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  • 12
    The project has moved to Google Code. You can find it here: http://sfapi.googlecode.com/
    Downloads: 0 This Week
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  • 13
    SharpFlash is a third-party tool allowing Flash applications to have more power on operating systems supporting the .NET Framework. It exposes an ActionScript API to allow things like file access, registry access, etc. Written in C#, with a Flash UI.
    Downloads: 0 This Week
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  • 14
    The project is an ActionScript2 compatable object for quickly working with valid RSS feeds natively in Flash. This project uses Events and XPath to correctly parse RSS feeds.
    Downloads: 0 This Week
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  • 15
    SkratchPad is an enhanced and pre-configured version of WordPress for use by projects in order to author, share and maintain information and content.
    Downloads: 0 This Week
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  • 16
    SourceBinder (Binder) is a node-based visual framework for easy prototyping and real-time tuning of Flash based visual applications.
    Downloads: 0 This Week
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  • 17
    With the death of the Saffron UML software that so many developers were getting excited about, Actionscript 3 programmers are left without hope for an easy-to-access and specialized interface for developing UML Class diagrams that generate code stubs.
    Downloads: 0 This Week
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  • 18
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library that mimics the conventional Flash display tree architecture. In contrast to conventional display objects, however, Starling "lives" entirely inside the Stage3D environment. That means that all objects are rendered directly by the GPU, which leads to a significant performance boost.
    Downloads: 0 This Week
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  • 19
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes. The project contains 4 sample configurations. Switch between configurations in Demo.as by hitting the space bar.
    Downloads: 0 This Week
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  • 20
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains filters for use with Starling 2.0.
    Downloads: 0 This Week
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  • 21
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 0 This Week
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  • 22
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
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  • 23
    Stingray provides a robust Object Oriented Programing framework for Javascript. Stingray's classes lessen development time for graphic/multi-media designers and web developers and focus on new projects, rather than re-invent the wheel.
    Downloads: 0 This Week
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  • 24
    The Swerve SOA is a rapid application development platform for rich Internet applications utilizing J2SE/J2EE and Flex 2
    Downloads: 0 This Week
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  • 25
    SwiftSuspenders

    SwiftSuspenders

    Dependency injection framework for ActionScript

    SwiftSuspenders is a lightweight dependency injection framework for ActionScript, providing a flexible and metadata-driven way to manage object dependencies in AS3 applications. Chaining multiple injectors to create modular dependency-mapping graphs much like inheritance works in OOP. Defining local and shared scope for mappings, akin to public and private members of a class. Support object live-cycle management (note: The latter part of that management, i.e. the destruction, is not yet implemented, but will be for 2.0 final). Injection requests configurable using standardized metadata.
    Downloads: 0 This Week
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