1006 projects for "rendering" with 1 filter applied:

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  • 1
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. ...
    Downloads: 165 This Week
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  • 2
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with full control over shaders and rendering stages.
    Downloads: 12 This Week
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  • 3
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required.
    Downloads: 7 This Week
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  • 4
    Gigi

    Gigi

    Framework for rapid prototyping and development of real-time rendering

    Gigi is software designed for rapid prototyping and rapid development of real-time rendering techniques. It is meant for use by professionals, researchers, students, and hobbyists. The goal is to allow work at the speed of thought, and then easily use what was created in real applications using various APIs or engines. Gigi is being actively used and developed but is young software. You may hit bugs or missing features.
    Downloads: 15 This Week
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  • 5
    PHP-SVG-Lib

    PHP-SVG-Lib

    SVG file parsing / rendering library

    php-svg-lib is a PHP library designed for parsing and rendering SVG files. It provides functionalities to rasterize SVG content to various surfaces, such as images or PDFs, and is utilized by projects like Dompdf for SVG rendering within PDF documents.​
    Downloads: 4 This Week
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  • 6
    ImGui Java

    ImGui Java

    JNI based binding for Dear ImGui

    ...This binding allows Java applications—including those using LWJGL or JOGL—to leverage ImGui’s fast and flexible GUI features without switching languages. With support for native backends and OpenGL rendering, imgui-java is perfect for game engines, development tools, and editors that need an intuitive GUI system. It includes integrations for multiple platforms and rendering contexts, with regular updates to match upstream ImGui releases.
    Downloads: 7 This Week
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  • 7
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 12 This Week
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  • 8
    LTX-2

    LTX-2

    Python inference and LoRA trainer package for the LTX-2 audio–video

    LTX-2 is a powerful, open-source toolkit developed by Lightricks that provides a modular, high-performance base for building real-time graphics and visual effects applications. It is architected to give developers low-level control over rendering pipelines, GPU resource management, shader orchestration, and cross-platform abstractions so they can craft visually compelling experiences without starting from scratch. Beyond basic rendering scaffolding, LTX-2 includes optimized math libraries, resource loaders, utilities for texture and buffer handling, and integration points for native event loops and input systems. ...
    Downloads: 39 This Week
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  • 9
    AntV Infographic

    AntV Infographic

    Declarative engine for generating AI-powered infographic visuals

    ...It includes a rendering pipeline that outputs high-quality SVG graphics, ensuring scalability and easy post-editing. AntV Infographic is built with AI integration in mind, supporting streaming generation where partial outputs can be progressively rendered in real time. It also includes a built-in editor that allows users to refine and adjust generated infographics interactively after creation.
    Downloads: 8 This Week
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  • 10
    XUnity Auto Translator

    XUnity Auto Translator

    Advanced translator plugin that can be used to translate Unity games

    XUnity.AutoTranslator is an advanced plugin framework designed to automatically translate text in Unity-based games in real time by intercepting and replacing in-game text during rendering. It works by injecting itself into the game process and leveraging external translation services such as Google Translate, DeepL, or custom APIs to dynamically convert text into a target language. The tool supports both automatic translation and manual translation workflows, allowing users to refine or override translations through editable files. ...
    Downloads: 154 This Week
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  • 11
    PSX

    PSX

    Various things for PSX (PlayStation 1, PSone)

    ...It is often used as an educational or creative tool for developers interested in retro rendering techniques or stylized graphics design. The implementation typically recreates rendering artifacts such as texture warping, vertex snapping, and jitter, which are intentionally preserved to match the original hardware behavior. It serves as a reference for understanding how early consoles handled 3D rendering with constrained resources.
    Downloads: 0 This Week
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  • 12
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    ...Physically Based Rendering texture synthesis to model realistic material effects, including reflections, subsurface scattering, etc. Cross-platform support (MacOS, Windows, Linux) via Python / PyTorch, including diffusers-style APIs.
    Downloads: 25 This Week
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  • 13
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    ...Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels. The platform emphasizes multiplayer and community experiences, giving creators direct control over networking, physics, rendering, and audio without needing to build those systems from scratch. With real-time recompilation and fast iteration loops, developers can see changes instantly, speeding up the creative process dramatically compared to traditional engines. The sbox ecosystem fosters collaboration, sharing, and extension through packages and community content, enabling a vibrant marketplace of user-created mods and assets.
    Downloads: 133 This Week
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  • 14
    Grails

    Grails

    Grails - the Web Application Framework

    ...It emphasizes “coding by convention” to streamline development by reducing configuration, leveraging Spring Boot, Hibernate, and integrated DSLs for rapid productivity. Supports expressive DSLs for validation, querying, and view rendering. High‑productivity web framework adopting “coding by convention” paradigm. Rich IDE support across IntelliJ IDEA, Eclipse, Sublime, and NetBeans. Asynchronous and reactive programming support via Promises and RxJava.
    Downloads: 10 This Week
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  • 15
    Freetype GL

    Freetype GL

    OpenGL text using one vertex buffer, one texture and FreeType

    Freetype-GL is an OpenGL text rendering library that utilizes a single vertex buffer and texture in conjunction with the FreeType library. It facilitates efficient and flexible text rendering in OpenGL applications, supporting various font formats and advanced typographic features.
    Downloads: 3 This Week
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  • 16
    Sprite Fusion Pixel Snapper

    Sprite Fusion Pixel Snapper

    A tool to snap pixels to a perfect grid

    Sprite Fusion Pixel Snapper is a utility designed to eliminate sub-pixel rendering issues that often arise in pixel art, UI icons, and 2D sprite graphics when displayed on screens with high DPI or during motion animations. The tool works by adjusting sprite rendering coordinates and texture sampling so that every pixel aligns cleanly to the screen’s pixel grid, avoiding blurring, distortion, or unintended smoothing artifacts.
    Downloads: 4 This Week
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  • 17
    NVIDIA Profile Inspector

    NVIDIA Profile Inspector

    Modify game profiles inside the internal driver database

    NVIDIA Profile Inspector is a specialized utility that allows users to view and modify hidden graphics driver settings within NVIDIA’s internal profile database, providing deeper control than the official NVIDIA Control Panel. It exposes advanced and undocumented configuration options that can influence rendering behavior, performance optimization, and compatibility for specific games. Users can create, edit, and assign profiles for individual applications, enabling fine-grained tuning of GPU behavior beyond standard settings. The tool is particularly popular among enthusiasts who want to optimize performance, troubleshoot graphical issues, or enable experimental features such as custom DLSS configurations. ...
    Downloads: 50 This Week
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  • 18
    Percy

    Percy

    Build frontend browser apps with Rust + WebAssembly

    ...It provides a virtual DOM implementation and a declarative syntax through macros that allow developers to define UI components in a way similar to JSX or HTML templating systems. Percy supports multiple rendering strategies, including client-side rendering, server-side rendering, and hybrid approaches, giving developers flexibility in how applications are delivered and optimized. The framework integrates closely with the Rust ecosystem, leveraging tools like wasm-bindgen to compile Rust code into WebAssembly modules that run in the browser. ...
    Downloads: 3 This Week
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  • 19
    commonmark-java

    commonmark-java

    Java library for parsing and rendering CommonMark (Markdown)

    Java library for parsing and rendering Markdown text according to the CommonMark specification (and some extensions). Provides classes for parsing input to an abstract syntax tree of nodes (AST), visiting and manipulating nodes, and rendering to HTML. It started out as a port of commonmark.js, but has since evolved into a full library with a nice API.
    Downloads: 0 This Week
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  • 20
    SDL

    SDL

    Simple DirectMedia Layer

    ...The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering. It supports modern graphics APIs such as OpenGL, Vulkan, Direct3D, and Metal.
    Downloads: 45 This Week
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  • 21
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric scattering, physically based shading, screen-space shadows and ambient occlusion, screen-space reflections, sophisticated shadow mapping, volumetric fog, and HDR output. ...
    Downloads: 26 This Week
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  • 22
    Puck

    Puck

    Open source visual editor for building React drag-and-drop pages

    ...It operates with a structured data model that stores content as a JSON payload, allowing the same configuration to power both the editing interface and the production rendering of pages. This approach gives developers full ownership of their content data while avoiding vendor lock-in.
    Downloads: 7 This Week
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  • 23
    egui

    egui

    egui: an easy-to-use immediate mode GUI in Rust

    egui is a portable, Rust-native immediate mode GUI library that runs natively and in browsers (compiled to WebAssembly). It emphasizes ease of use, simplicity, and portability—ideal for lightweight applications, tools, and embedding into game engines or Rust applications.
    Downloads: 9 This Week
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  • 24
    typst.ts

    typst.ts

    Run Typst in JavaScriptWorld

    typst.ts is a project that brings the Typst typesetting system into the JavaScript ecosystem, enabling document compilation and rendering directly in browser and Node.js environments. It provides an implementation of Typst’s execution environment along with tools for compiling documents into various output formats, including vector graphics and web-friendly representations. The system is designed to support both client-side and server-side rendering workflows, allowing flexible deployment architectures for document generation. ...
    Downloads: 4 This Week
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  • 25
    markstream-vue

    markstream-vue

    A Vue 3 renderer specifically built for AI-powered streaming Markdown

    markstream-vue is a specialized Vue 3 rendering engine designed to handle AI-generated streaming Markdown content with high performance and visual stability. It is built specifically for real-time applications such as chat interfaces, AI assistants, and live documentation systems where content is incrementally streamed rather than rendered all at once. The framework focuses on eliminating jitter and reflow issues that commonly occur when rendering progressively generated text, ensuring a smooth and readable user experience even during rapid updates. ...
    Downloads: 1 This Week
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