Showing 3631 open source projects for "rendering"

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  • 1

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few unsupported features, such as shared resources, predication, class linkage and target-independent rasterization. ...
    Downloads: 412 This Week
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  • 2
    Avogadro 2

    Avogadro 2

    Avogadro libraries provide 3D rendering, visualization, and analysis

    ...It provides the essential tools for constructing, analyzing, and visualizing molecular structures in 2D and 3D. Designed for extensibility, AvogadroLibs supports plugins for quantum chemistry computations, molecular mechanics, and surface rendering. It interfaces with multiple chemistry formats and data sources, making it a versatile backbone for scientific applications and custom visualization tools.
    Downloads: 58 This Week
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  • 3
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. ...
    Downloads: 165 This Week
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  • 4
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and post-processing features. ...
    Downloads: 7 This Week
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  • 5
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. ...
    Downloads: 14 This Week
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  • 6
    Next.js

    Next.js

    The React Framework

    ...It solves the most common problems associated with building a complete web application with React, such as those involving code bundling and transforming, production automizations, page rendering and having to write server-side code. Next.js offers a best in class “Developer Experience” through such capabilities as pre-rendering, single command static exporting, automatic code-splitting, hot code reloading and many other great features. It is fully extensible and ready for production. It’s no wonder Next.js is used in tens of thousands of production-facing websites and web applications from some of the world’s biggest brands.
    Downloads: 79 This Week
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  • 7
    Kitty

    Kitty

    Fast, Featureful, GPU based terminal emulator

    Kitty is a fast GPU based terminal editor that allows you to offload rendering to the GPU for lower system load. Kitty works on Linux and macOS and uses OpenGL for rendering which makes it portable to other platforms similar to Unix.
    Downloads: 36 This Week
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  • 8
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with full control over shaders and rendering stages.
    Downloads: 12 This Week
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  • 9
    gl

    gl

    Windowless WebGL for node.js

    ...Because the library runs without a DOM or canvas element, it is particularly useful for headless environments such as servers, automated testing pipelines, or cloud rendering systems. Developers commonly use headless-gl for tasks such as generating images, performing GPU-based computations, or rendering 3D scenes in server-side workflows.
    Downloads: 6 This Week
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  • 10
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    Our mission is to create one of the most powerful, beautiful, and simple Web rendering engines in the world. Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more, it is our sincere hope that Babylon.js 4.2 will make your development process faster and easier while unlocking new simple ways to work. ...
    Downloads: 40 This Week
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  • 11
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific rendering details while exposing Skia’s powerful features such as high-quality text shaping, image filters, path operations, and hardware accelerated canvases, making it ideal for building rich UI components, animations, games, or custom drawing surfaces. ...
    Downloads: 39 This Week
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  • 12
    Windows Terminal

    Windows Terminal

    The New Windows Terminal

    The Windows Terminal is a new, modern, fast, efficient, powerful, and productive terminal application for users of command-line tools and shells like Command Prompt, PowerShell, and WSL.
    Downloads: 441 This Week
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  • 13
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required.
    Downloads: 7 This Week
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  • 14
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 21 This Week
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  • 15
    Servo

    Servo

    Embed web technologies in applications

    Servo is an experimental, highly parallel, and embeddable browser rendering engine written in Rust. It leverages Rust’s memory-safety and concurrency strengths, supports modern GPU-powered rendering (WebGL/WebGPU), and serves as a research-forward alternative to traditional browser engines. Servo is a prototype web browser engine written in the Rust language. It is currently developed on 64-bit macOS, 64-bit Linux, 64-bit Windows, 64-bit OpenHarmony, and Android.
    Downloads: 18 This Week
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  • 16
    three-d

    three-d

    Makes it simple to draw stuff across platforms (including web)

    three-d is a lightweight and modern 3D rendering library written in Rust that targets both native and WebAssembly environments, providing a simple yet powerful abstraction over GPU-based graphics APIs. It is designed to make 3D graphics programming accessible while still offering fine-grained control over rendering pipelines, materials, lighting, and camera systems. The library leverages modern graphics standards such as OpenGL and WebGL to deliver high-performance rendering across platforms, including browsers and desktop applications. ...
    Downloads: 6 This Week
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  • 17
    Gigi

    Gigi

    Framework for rapid prototyping and development of real-time rendering

    Gigi is software designed for rapid prototyping and rapid development of real-time rendering techniques. It is meant for use by professionals, researchers, students, and hobbyists. The goal is to allow work at the speed of thought, and then easily use what was created in real applications using various APIs or engines. Gigi is being actively used and developed but is young software. You may hit bugs or missing features.
    Downloads: 15 This Week
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  • 18
    Liquid

    Liquid

    Liquid markup language. Safe, customer facing template language

    Liquid is a secure, open-source templating language created by Shopify in Ruby. It enables embedding logic (loops, conditionals, filters) within safe, customer-editable templates. Commonly used for rendering storefronts, emails, and static site generation in Shopify and Jekyll-based systems.
    Downloads: 9 This Week
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  • 19
    PHP-SVG-Lib

    PHP-SVG-Lib

    SVG file parsing / rendering library

    php-svg-lib is a PHP library designed for parsing and rendering SVG files. It provides functionalities to rasterize SVG content to various surfaces, such as images or PDFs, and is utilized by projects like Dompdf for SVG rendering within PDF documents.​
    Downloads: 4 This Week
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  • 20
    mdBook-KaTeX

    mdBook-KaTeX

    Preprocessor for mdBook, rendering LaTex equations to HTML

    mdBook-KaTeX is a preprocessor for mdBook, using KaTeX to render LaTeX math expressions. A preprocessor for mdBook, rendering LaTex equations to HTML at build time.
    Downloads: 34 This Week
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  • 21
    MeshLab

    MeshLab

    The open source mesh processing system

    ...It provides a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes. It offers features for processing raw data produced by 3D digitization tools/devices and for preparing models for 3D printing.
    Downloads: 34 This Week
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  • 22
    ImGui Java

    ImGui Java

    JNI based binding for Dear ImGui

    ...This binding allows Java applications—including those using LWJGL or JOGL—to leverage ImGui’s fast and flexible GUI features without switching languages. With support for native backends and OpenGL rendering, imgui-java is perfect for game engines, development tools, and editors that need an intuitive GUI system. It includes integrations for multiple platforms and rendering contexts, with regular updates to match upstream ImGui releases.
    Downloads: 7 This Week
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  • 23
    Lightpanda Browser

    Lightpanda Browser

    Lightpanda: the headless browser designed for AI and automation

    Lightpanda is an open-source headless browser designed specifically for automation, artificial intelligence workflows, and large-scale web interaction tasks. Unlike traditional browsers that include full graphical rendering engines meant for human users, Lightpanda is built from scratch to operate entirely in headless mode, focusing only on the components required for programmatic web interaction. This design allows it to execute JavaScript and interact with web pages while avoiding the overhead associated with rendering images, fonts, and layout elements intended for visual display. ...
    Downloads: 47 This Week
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  • 24
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual filesystem, and support for modern asset formats. For modders or fans of classic games, Xash3D FWGS offers a way to play or build games using the familiar GoldSrc workflow but with updated portability and features. ...
    Downloads: 113 This Week
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  • 25
    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera. A plethora of examples can be found in the project’s...
    Downloads: 85 This Week
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