Browse free open source Animation software and projects for Mac below. Use the toggles on the left to filter open source Animation software by OS, license, language, programming language, and project status.

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  • 1
    DawNLITE is a Natural-Language-based Image Transmoding Engine. The software transforms an image to a video as recorded by a virtual camera panning and zooming over the image, following a natural language text description of the image.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Gato (Graph Animation Toolbox): Animate graph algorithms for example for computing shortest paths, minimal spanning trees, maximum flows or maximal cardinality or weight matchings. Create your own animations using the Animated Data Structures (ADS).
    Downloads: 0 This Week
    Last Update:
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  • 3
    A command line java tool that allows creating images of earthquake occurrences plotted on a map over time. These images can then be used to create a video / animation (with a seperate tool like mencoder)
    Downloads: 0 This Week
    Last Update:
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  • 4

    PythonStarSplitter

    A Python Script I made to split a starfield image into several layers.

    A Python Script I made to split a starfield image into several layers. To be able to use the script, PixInsight with an installed Gaia data catalogue is required, as it needs the exported astrometry data text file.
    Downloads: 0 This Week
    Last Update:
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  • 5
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ToricCam is a C++ library I have developped for my research. It provides a starting point to using the Toric Space viewpoint representation [Lino & Christie, SIGGRAPH 2015]. It also implements our preliminary work published at SCA 2012. The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control. C. Lino, M. Christie. In ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2012, Lausanne, Switzerland. + Intuitive and Efficient Camera Control with the Toric Space. C. Lino, M. Christie. ACM Transactions on Graphics (TOG) - Proceedings of SIGGRAPH, Vol. 34 (4), pp. 82:1-82:12, 2015, ACM New York, NY, USA.
    Downloads: 0 This Week
    Last Update:
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  • 6
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
    Last Update:
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