<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en" xmlns="http://www.w3.org/2005/Atom"><title>Recent changes to bugs</title><link href="https://sourceforge.net/p/pacman/bugs/" rel="alternate"/><link href="https://sourceforge.net/p/pacman/bugs/feed.atom" rel="self"/><id>https://sourceforge.net/p/pacman/bugs/</id><updated>2008-09-15T15:54:05Z</updated><subtitle>Recent changes to bugs</subtitle><entry><title>suggestion for tetris</title><link href="https://sourceforge.net/p/pacman/bugs/2/" rel="alternate"/><published>2008-09-15T15:54:05Z</published><updated>2008-09-15T15:54:05Z</updated><author><name>Konstantinos Papas</name><uri>https://sourceforge.net/u/kostispapas/</uri></author><id>https://sourceforge.net0c31d43c7060975d908bde343f0199f408623a2f</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Hi again,&lt;br /&gt;
Playing the tetris game of your package I saw that while running the game the cpu usage increases at 95% at least and I have a quite new pc. Isn't it too much?&lt;/p&gt;
&lt;p&gt;By the way I am a student from the Department of Informatics at Aristotle University of Thessaloniki, Greece and I would be happy to help you if you'd like any help with your software.&lt;/p&gt;
&lt;p&gt;Kostis&lt;/p&gt;&lt;/div&gt;</summary></entry><entry><title>chess game. functions missing</title><link href="https://sourceforge.net/p/pacman/bugs/1/" rel="alternate"/><published>2008-09-11T10:31:25Z</published><updated>2008-09-11T10:31:25Z</updated><author><name>Konstantinos Papas</name><uri>https://sourceforge.net/u/kostispapas/</uri></author><id>https://sourceforge.net509baa5a8f5f54bc1550f9a1bdc56580b1d5d83a</id><summary type="html">&lt;div class="markdown_content"&gt;&lt;p&gt;Hi,&lt;br /&gt;
Playing the game I realised that certain functions are missing some of which are serious. &lt;br /&gt;
1. When a soldier reaches the rival's side of the baord there is no option of changing the piece to another stronger.&lt;br /&gt;
2. Castling is not allowed&lt;br /&gt;
3. When a king is threatened the player should be obliged to protect him at the next move&lt;br /&gt;
4. Finally the game should end when a king is threatened and has no way to protect himself, not when someone captures the other's king without noticing.&lt;/p&gt;&lt;/div&gt;</summary></entry></feed>