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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent changes to 8: .lvl Assets</title><link>https://sourceforge.net/p/infserver/bugs/8/</link><description>Recent changes to 8: .lvl Assets</description><atom:link href="https://sourceforge.net/p/infserver/bugs/8/feed.rss" rel="self"/><language>en</language><lastBuildDate>Thu, 03 Mar 2011 15:18:13 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/infserver/bugs/8/feed.rss" rel="self" type="application/rss+xml"/><item><title>.lvl Assets</title><link>https://sourceforge.net/p/infserver/bugs/8/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;When compiling the files, it does not check the needed o_name.blo's needed for the lvl file to load in the client. Thus not downloading into your infantry folder causing the client to crash when loading the lvl.&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Dutka</dc:creator><pubDate>Thu, 03 Mar 2011 15:18:13 -0000</pubDate><guid>https://sourceforge.nete164646d36383509e7847562f0ead55397251a62</guid></item></channel></rss>