<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Recent posts to news</title><link>https://sourceforge.net/p/evolutionengine/news/</link><description>Recent posts to news</description><atom:link href="https://sourceforge.net/p/evolutionengine/news/feed.rss" rel="self"/><language>en</language><lastBuildDate>Mon, 08 Oct 2007 11:03:59 -0000</lastBuildDate><atom:link href="https://sourceforge.net/p/evolutionengine/news/feed.rss" rel="self" type="application/rss+xml"/><item><title>XNA Game Engine needs help</title><link>https://sourceforge.net/p/evolutionengine/news/2007/10/xna-game-engine-needs-help/</link><description>&lt;div class="markdown_content"&gt;&lt;p&gt;Over a couple months I have been crafting a Shader based Game Engine using XNA. I tried to find a descent XNA Game Engine and found only testing projects. Torque has a XNA based engine, but for 2D games.&lt;/p&gt;
&lt;p&gt;Therefore I decided to write my own. Now I need help, as the base Egine is complete and we need to expand it with more advanced features.&lt;/p&gt;
&lt;p&gt;If you are an Experienced Engine Coder, using XNA and C#, then we need your help.&lt;/p&gt;
&lt;p&gt;Please see the project for more detail&lt;/p&gt;
&lt;p&gt;Regards&lt;/p&gt;
&lt;p&gt;Virus&lt;/p&gt;&lt;/div&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Virus</dc:creator><pubDate>Mon, 08 Oct 2007 11:03:59 -0000</pubDate><guid>https://sourceforge.net9502941b9efaf60d16e3604e516d28ff762a157f</guid></item></channel></rss>