Showing 44 open source projects for "kinect"

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  • 1
    NTU RGB-D

    NTU RGB-D

    Info and sample codes for "NTU RGB+D Action Recognition Dataset"

    The “NTU RGB+D” repository provides access to a large-scale dataset for human action recognition (and its extension, NTU RGB+D 120). The dataset includes multiple modalities (RGB video, depth sequences, infrared video, 3D skeletal joint data) captured with multiple Kinect v2 cameras simultaneously. The repository also contains MATLAB / Python demo scripts for loading, visualizing, and processing skeleton data, mapping between modalities, and handling dataset structure. Multi-modal action recognition dataset, RGB, depth, infrared, skeletal data. Split into background / evaluation sets for one-shot evaluation (in the extended dataset).
    Downloads: 2 This Week
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  • 2
    Dynamic Robot Localization

    Dynamic Robot Localization

    Point cloud registration pipeline for robot localization and 3D

    The dynamic_robot_localization is a ROS package that offers 3 DoF and 6 DoF localization using PCL and allows dynamic map update using OctoMap. It's a modular localization pipeline, that can be configured using yaml files (detailed configuration layout available in drl_configs.yaml and examples of configurations available in guardian_config and dynamic_robot_localization_tests). Even though this package was developed for robot self-localization and mapping, it was implemented as a generic,...
    Downloads: 0 This Week
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  • 3
    UniRx

    UniRx

    Reactive extensions for Unity

    ...Rx is a library for composing asynchronous and event-based programs using observable collections and LINQ-style query operators. The game loop (every Update, OnCollisionEnter, etc), sensor data (Kinect, Leap Motion, VR Input, etc.) are all types of events. Rx represents events as reactive sequences which are both easily composable and support time-based operations by using LINQ query operators.
    Downloads: 0 This Week
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  • 4
    mid-air gesture framework

    mid-air gesture framework

    user-centered and extensible framework

    Mid air gestures are generally considered the interface of the future in a wide number of application fields and for virtual and augmented reality applications. However, designing effective interfaces with mid-air gestures, is not an easy task because it is application dependent and must fulfill many requirements at the same time. Despite the availability of general design guidelines in the literature, clear and well-established procedures for the optimal design of mid-air gesture-based...
    Downloads: 0 This Week
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  • 5
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive approach of what rays could be used for. ...
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  • 6
    ...Includes : - FID_ABS : framework of pure-data abstractions for multitouch /tangible interface development - CVLIB : opencv (computervision) externals for pure data KINECT related compiled stuff for pure data or standalone apps (win32)
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  • 7

    MFNode

    Media Foundation : Audio/Video Source, Transform and Sink.

    ...This project is just experimental, and you can see it as an extension to the MediaFoundation samples. You will find : - audio/video player (win32) - custom media session - sequencer source - audio/video capture - screen capture - kinect V1 capture - wave audio mixer - http streaming (winsock) - jpeg encoding (Gdiplus) - dxva2 technologie - cuda decoding - directX9 renderer and shader - COM technologie - different kind of mediafoundation Source, Sink and Transform (mpeg2, flv, a52, vp6...) - mp3 to wave transcoder See readme in files section for more.
    Downloads: 1 This Week
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  • 8
    Moths

    Moths

    Interactive video installation

    This installation uses depth camera (Microsoft Kinect / Asus Xtion) to fill human's silluette with flying moths.
    Downloads: 0 This Week
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  • 9
    Open Cezeri Library

    Open Cezeri Library

    Effective Linear Algebra and Computer Vision Library with JAVA

    ...Currently, it holds following main concepts 1- Vision: It can access web cams, imaging source industrial cameras for manuel settings and advanced issues. Studies on accesing Leapmotion and Kinect is still under-development. 2- Machine learning: It uses Weka Software tool and some personel coded ML algorithms 3- CMatrix: Special matrix library called as CMatrix meaning Cezeri Maztrix Class. Actually it is regarded as the core of the OCL. CMatrix supports fluent interface and method chaining.
    Downloads: 0 This Week
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  • 10
    FUBI

    FUBI

    Full Body Interaction Framework

    FUBI is a framework for full body interaction using a depth sensor such as the Microsoft Kinect with OpenNI/NiTE or the Kinect SDK. It further supports the Leap Motion Controller. FUBI is written in C++ and includes a C#-Wrapper. Releases are tested on Windows 8.1, but there also exist Linux Code::Blocks project files. Fubi's main functionality is gesture and posture recognition according to four gesture categories: 1.
    Downloads: 0 This Week
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  • 11

    Meet EDSAC

    An educational tool, built for Kinect and large, high-res displays.

    ...This simulation builds on some of their work, and teaches you about the operation of the EDSAC by taking you on a virtual tour of the machine. The simulation was designed for a display device over 4m wide and at a resolution of 5700 x 2070, with a Microsoft Kinect v2 sensor situated at the top of the screen. It will run on a standard keyboard, mouse and monitor setup, though with an envelope view. An WebGL version of the software (minus Kinect and widescreen) was also created. This was built using Unity 3D.
    Downloads: 0 This Week
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  • 12
    DRS - JSnake

    DRS - JSnake

    The Snake Game written in JavaScript and CSS3!

    ...Any features can be added just by some few lines! Any skins could be used with this powerful CSS3! Any how can be played, either in a touch device, keyboard, joy stick, kinect, whatever. (need external software) Tested and works in almost any browser. The CSSes are written for webkit browsers (Chrome and Safari) at the moment. More features will be add and bugs will be resolved soon in the future. Contact me for more information or if you are interested in contribute. Project Homepage: http://blog.refoua.me/post/drs-jsnake Contact me at: www.refoua.me
    Downloads: 0 This Week
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  • 13
    skillful robot

    skillful robot

    Adaptive mobile robot controlled by hand movement and sound commands

    Control system for skillful robot : Windows / language C# / libraries used in the project (Emgu CV, System.Speech, System.Threading, System.IO) Adaptive intelligent mobile robot and is controlled by the movement of the hand (via the camera) and by voice commands the control program use new technologies and offer new and cheap way to control remote without extra devices like 'kinect' In hardware part I have adopted simplicity on the idea and the goal was access to a flexible structure easily adjustable so I used meccano pieces.
    Downloads: 0 This Week
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  • 14
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    ...Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by the player) and active (carried out by the computer through the Arduino microcontroller) Any programming language can be used to develop games with toyvision, provided by implementing a TCP-IP socket. Moreover, Proccesing API and finished samples are already provided in this project. ...
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  • 15
    A Matlab toolbox for calibrating the Kinect Sensor. It provides functions to jointly calibrate the depth sensor with a color camera as well as to generate a depth map for the color image and reproject the points in metric coordinates.
    Downloads: 1 This Week
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  • 16

    Balance Training Computer Game

    Serious computer game for physical balance training.

    Serious computer game for physical balance training with Microsoft Kinect input. Requires a Windows 7 operating system with a Kinect. Built with Unity3D and Zigfu ZDK.
    Downloads: 0 This Week
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  • 17

    Pivaus

    Pivaus

    PIVAUS (Projection Interactive de Virtualité Augmenté de l'université de Sherbrooke) Responsable : Marie-Flavie Auclair-Fortier Description : Notre projet consiste à détecter une personne (à l'aide d'une caméra infrarouge, style Kinect), pour ensuite le séparer de son environnement. Cela nous permet ainsi d'intégrer la personne à diverses scènes virtuelles dans lesquelles la personne peut intéragir de plusieurs façons. Le tout est projeé à l'aide d'un projecteur "short-throw", et l'on peut corriger d'énormes déformations de projection afin de rendre le tout "normal". ...
    Downloads: 0 This Week
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  • 18
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  • 19
    G.A.S.I.

    G.A.S.I.

    Webcam Gesture and Voice Recognition OS proof of concept

    Inspired by interfaces from sci-fi movies like Iron Man, Gesture Analytical Sonic Interface (GASI) is a proof of concept of a Webcam gesture (Kinect like) and Voice recognition based computer interface, constraining itself to only components included in average laptops (A simple webcam and microphone, no Kinect)
    Downloads: 0 This Week
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  • 20

    GestureDetect

    Gesture detection with Kinect+OpenNI+Unity3D

    ...Or you may train your own gesture templates directly. See the usage for details. The function is provided in a package for Unity3D. It reads skeleton data from MS Kinect or similar motion capture devices. To acquire skeleton data, we uses OpenNI 1.5.4 because it is an open source library. The scripts in the project are written in c#. The algorithm we use is template matching. The structure of the code is clear and not very complicated. If you want to use it on other platforms, you may pick part of the scripts in the "GestureScripts" folder and try to edit them to fit other SDKs or platforms. ...
    Downloads: 0 This Week
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  • 21
    The Microsoft Kinect is known to be an affordable commercial sensor. As an introduction to computer vision, we developed a small program to show how it can be used in machine learning, more specifically in the field of object recognition using support vector machines (SVM). Demo: http://www.youtube.com/watch?v=DDdShv1pQTg
    Downloads: 0 This Week
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  • 22
    KinectTheremin

    KinectTheremin

    Theremin for 2 persons using kinect

    My Theremin for 2 Persons Using Kinect Invented by the Russian professor Leon Theremin, the original theremin was one of the first electronic instruments. I always wanted to have an instrument that you can play with your whole body. The idea was to create a digital apparatus that can be influenced by the movements of 2 or more persons, interacting with each other through musical 'sentences'.The kinect is the ideal system to realize such an idea.
    Downloads: 1 This Week
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  • 23

    DreamOn - Virtual Reality System

    An Open source library that allows easy development of VR Applications

    VRS integrates Microsoft Kinect, Vuzix Goggles and the OGRE Graphics Engine to create an easy library for virtual reality software creation.
    Downloads: 0 This Week
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  • 24

    Frc Robot Simulator

    A library that allows programs for a NI CRIO to be run on a computer.

    A simulator that allows programs written in Java for a National Instruments CRIO to be run on a local computer by overloading the libraries provided by WPI. Some things we've fixed since 0.1a: Kinect no longer throws an exception upon instantiation, the Watchdog is usable, array elements can now be edited in the gui, and lots of under the hood reimplementation to replace native methods. DISCLAIMER: this is not like the diamond bullet studios simulation, this only simulates how the hardware would act, so that code can be tested. ...
    Downloads: 0 This Week
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  • 25

    Kinect Flight Sim

    A Kinect-based Flight Simulator

    Stretch your arms out and fly! Kinect Flight Sim is a flight simulator created for a UMass Amherst graphics class. Use your arms like wings, and tilt to control the airplane. Kinect will also respond to your voice, controlling the camera angles and graphical features. This game was designed before the 1.0 release of Kinect for Windows, and therefore it uses the Kinect for Xbox hardware and beta SDK.
    Downloads: 0 This Week
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