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Network Management Software and Tools for Businesses and Organizations | Auvik Networks
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Input : non blocking keyboard handling.
Output : clean console, print at x,y coordinates, echo on/off, cursor on/off.
Developed for learning game programming and MVC.
Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code.
You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
--English--
RRRP is a very simple remote protocol with tools of both server and client sides.
The project is currently in development phase.
First release will end up with
- protocol specifications (very short :-))
- keyboard emulation
- mouse emulation
- server script (Windows OS specific)
- client app (Android OS specific)
The project - and the protocol - has been named as both founders nick names: Ric and Ry.
--French--
RRRP est un procotole très simple de contrôle à...
NimpSmartCard is a framework to interact with smart cards through PC/SC readers as well as test/production readers such as Micropross and Smartware. The framework comes with sample tasks and a sample terminal manager which supports scripts and logs
A framework for MUD and game servers to separate logic into domain tiers. This will separate business logic and features of creating a game server and also let dependent projects focus on game domain logic and content.
JMrTools, is inspired by the MrTools Perl Project (Written by Robert Marino). This JAVA project implements ssh telnet, scp, rsync, sftp, ftp, and stdio. Providing execution/transfer of commands, script, or files on Multiple hosts concurrently.
MultiExecutor is a tool for managing distributed unix like systems and databases that has jdbc drivers. Only entering from one console you can execute same script or command on multiple machines and you can see the results seperately.
Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
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