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FreeImagePy is a FreeImage library python wrapper. It export the FreeImage library functions, so a python developer can simple use it into python programs. It need a compiled FreeImage library and ctypes for work.
HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
This is a Python script for Blender which uses short (quaternion-based, floretion-based) algorithms to draw curves in space. The user can create new shapes and curves by setting a variety of parameters.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
FAST(Flowchart Abstract Syntax Tree) SDK is a development toolkit built upon Eclipse RCP and GEF to visualize the process of converting unstructured flowcharts in to structured ones.
JLink lets users author flow charts based on ISO 5807 and IBM standards. Developers can use JLink to add flowcharts to applications, serve a flow chart over the web in PDF or PNG, or dynamically create a flowchart with Javascript, Python or Ruby scripts
Browsershots is a system for capturing screenshots of Web pages in many different browsers. When a user submits a web address on the central web interface, the screenshots are made automatically on distributed computers that are run by volunteers.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
VRT is a Virtual Reality Toolkit.
It is planned to be OS-independent, easy-to-use, full-feature VR platform.
It integrates 3D engine, physical engine and AI engine.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
UIMP(Unified Image Manipulation Program) is an OS independent Image Processing system, which provides over 1000 algorithms and supports web online, console and GUI program.
SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Diet Python is a flavor of Python w/ allegro, multiarray, umath, calldll, npstruct and curses builtin, all else nonessential to language ripped out. Size < 3MB, 1% of PSF Python w/ full graphics development suite. Diet Python helps keep clients thin :)
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.