Phase I: Macros for generating and testing function or procedure return status information designed to make reading sourcecode easier. Phase II: Integration with internationalization aids.
This is a project to create a native cocoa Programmers Text Editor, code named Oscar. This goal of this project is to create a full blown Obj-C Text Editor that contains many of the features such as extensions and scriptability that BBEdit contains.
Pattern Builder is an object modelling and code generation tool for Mac OS X developers. It can model and generate the class files for complete Objective-C/Cocoa applications, with Interface Builder outlets and actions, which can then be built in Xcode.
1337writer is a converter for 'normal' text to 1337 / l33t text (leetspeech).
simply input your text and the programm will output the 1337 version. (hardcore 1337 or simple 1337).
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
AutoGraf is an automatic class visualization tool for Objective-C. It reverse-engineers code and generates hirez UML diagrams using the GraphViz framework. AutoGraf also integrates with DocoaBrowser to give you visual browsing of code documentation.
Canopy is a cloud-based practice management software for accounting and tax firms, offering tools for client engagement, document management, workflow automation, and time & billing. Its Client Engagement platform centralizes interactions with a secure portal, customizable branding, and email integration, while the Document Management system enables organized, paperless file storage. The Workflow module enhances visibility into tasks and projects through templates, task assignments, and automation, reducing human error. Additionally, the Time & Billing feature tracks billable hours, generates invoices, and processes payments, ensuring accurate financial management. With its comprehensive features, Canopy streamlines operations, reduces stress, and enhances client experiences.
CircularSlider is a Cocoa reusable control for OS X. It allows the user to drag a knob freely in two dimensions on a circular base. The project includes an IB palette, a testbed application, and documentation. Good sample code for beginners.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
VTNPrevayler is an Objective-C implementation of Object Prevalence.
The code is largely based upon Prevayler (http://www.prevayler.org)
Some modifications have been made to accomodate the differences in the Cocoa libraries versus the Java libraries.
This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes.
The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.
Leafpile is a Z-code interpreter, a Java implementation of the Z-machine virtual machine used for running Infocom/Inform interactive fiction story files. Leafpile seeks complete compliance with the Z-machine Standards Document 1.0.