Showing 11 open source projects for "geometry java"

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  • 1
    JTS Topology Suite

    JTS Topology Suite

    Java library for creating and manipulating vector geometry.

    The JTS Topology Suite is a Java library for creating and manipulating vector geometry. It also provides a comprehensive set of geometry test cases, and the TestBuilder GUI application for working with and visualizing geometry and JTS functions.
    Downloads: 6 This Week
    Last Update:
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  • 2
    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    JOML is a high-performance, lightweight math library designed for 3D graphics applications in Java, particularly those using OpenGL, Vulkan, or LWJGL. It provides a complete suite of vector, matrix, quaternion, and geometry operations essential for real-time graphics and game development. Unlike other math libraries, JOML avoids object allocation during calculations, making it highly optimized for garbage-free performance. With precise control over mathematical operations and compatibility with low-level APIs, JOML is a go-to library for Java developers working on real-time 3D engines and simulations.
    Downloads: 6 This Week
    Last Update:
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  • 3
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements...
    Downloads: 4 This Week
    Last Update:
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  • 4
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked...
    Downloads: 2 This Week
    Last Update:
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  • 5
    The JTS Topology Suite is an API for modelling and manipulating 2-dimensional linear geometry. It provides numerous geometric predicates and functions. JTS conforms to the Simple Features Specification for SQL published by the Open GIS Consortium.
    Downloads: 41 This Week
    Last Update:
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  • 6

    Coordinate Geometry Visualiser

    Visualise Coordinate geometry using easy and powerful commands

    Pace up your procedural graphics, using command based way to draw all sorts of primitives. This is easy and powerful at the same time. And then export this pseudo code, to Language/Platform of your choice. We aim to support as many, but Qt, wxWidgets, OpenGl, Allegro etc. will be supported
    Downloads: 0 This Week
    Last Update:
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  • 7
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Geom4J is a computational geometry library for Java. It contains implementation of the most important computational geometry data structures and algorithms coded in pure Java, designed for ease of use and optimized for performance.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Geomajas is a web mapping GIS software with full vectorial editing capabilities, and support for custom attribute relation models in the browser. It has built-in support for any type of query, selection, filtering, snapping, printing, ...
    Downloads: 0 This Week
    Last Update:
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  • 10
    Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
    Downloads: 0 This Week
    Last Update:
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  • 11
    The project Intergeo co-funded by the Community programme eContentplus develops an open-source library for the common file format it defines to allow developers of dynamic geometry systems to quickly integrate read support for such files.
    Downloads: 0 This Week
    Last Update:
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