Discover and manage administrator, service, and web app passwords, keys, and identities. Automate management with approval workflows. Centrally control, audit, monitor, and record all access to critical IT assets.
Learn More
Agentic AI SRE built for Engineering and DevOps teams.
No More Time Lost to Troubleshooting
NeuBird AI's agentic AI SRE delivers autonomous incident resolution, helping team cut MTTR up to 90% and reclaim engineering hours lost to troubleshooting.
Lua Server Pages is an easy open source scripting language that follows the PHP syntax. Homepage: http://luasp.org, Moved to http://code.google.com/p/luasp/
C++ application server optimized for very tight control of memory allocations, efficient execution algorithms, built-in timing and statistics for performance tuning and easy extension. Based on MVC model with embedded Lua scripting/template engine. Sourc
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Inventory and Order Management Software for Multichannel Sellers
Avoid stockouts, overselling, and losing control as your business grows.
We are the most powerful inventory and order management platform for Amazon, Walmart, and multichannel product sellers. Centralize orders, product information, and fulfillment operations to run more efficiently, sell more products, and stay compliant with marketplace requirements so you can grow profitably.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
Tcl-Pkg is a GUI application written in Tcl/Tk. It gives you informations about Tcl-related software on the Internet. Then you will find their updates and download them. This is also the home of Lua-Markdoc, a documentation tool written in Lua.
This project is the porting of Lua5.1. It base on the porting for Lua5.0 which named LuaCE. It include an interpreter and a library projects file for EVC4.2.
The AI-powered unified PSA-RMM platform for modern MSPs.
Trusted PSA-RMM partner of MSPs worldwide
SuperOps.ai is the only PSA-RMM platform powered by intelligent automation and thoughtfully crafted for the new-age MSP. The platform also helps MSPs manage their projects, clients, and IT documents from a single place.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
...It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
Lienzo is a gtk-Canvas and Lua program to work in geometry. Unlike others like Cinderella, Cabri, DrGeo, etc... this one focuses in algorithms, not in static figures. the lua interface allows to work with programable objects.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...