Synerion offers time and labor, advanced scheduling, absence management, labor allocation, timesheets, coreHR and more.
Stop wasting time and resources on manual and error-prone paper-based workforce management with Synerion. Synerion offers a comprehensive range of workforce management solutions that goes beyond time and tracking. The platform also offers enhanced scheduling features, labor costing, absence management, and payroll integration.
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Contractor Foreman is the most affordable all-in-one construction management software for contractors and is trusted by contractors in more than 75 countries.
For Residential, Commercial and Public Works Contractors
Starting at $49/m for the WHOLE company, Contractor Foreman is the most affordable all-in-one construction management system for contractors. Our customers in 75+ countries and industry awards back it up. And it's all backed by a 100 day guarantee.
Modding CLI tool kit for Amnesia: The Dark Descent
A CLI tool kit for creation and management of Amnesia: The Dark Descent mods / custom stories. Manages game/engine log files, creates templates of mods, validates and cleans script files, assets, and more.
Command-line tool that takes a RimWorld saved game as input, extracts skills and stats information about the colonists in the save, and writes the data out into a CSV file.
This repository is deprecated. Use Heptapod instead.
THIS REPOSITORY IS DEPRECATED. Please use the Heptapod repository instead:
https://foss.heptapod.net/zilf/zilf
ZILF is a set of tools for working with the ZIL interactive fiction language, including a compiler, assembler, disassembler, and game library.
Build innovative business apps powered by process automation
Connect workflows, teams and systems within one digital business transformation platform
Manage your business as a unified system of interacting processes. Use BPMN 2.0 for low-code process modeling by business people. Follow your strategic goals with process architecture that always corresponds to the structure of an actual business.
This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
This is a project to try and complete the MaNGOS WotLK Beta Server,
so that when WotLK goes live on official Blizzard open server's we'll be able to get MaNGOS up and running with WotLK.
More information will be available at a later time.