Showing 240 open source projects for "python game engine"

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  • 1
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 2 This Week
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  • 2
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 14 This Week
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  • 3
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 13 This Week
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  • 4
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 3 This Week
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  • 5
    Double Conversion

    Double Conversion

    Efficient binary-decimal & decimal-binary conversion routines for IEEE

    Double Conversion is a high-performance C++ library that provides precise and efficient binary-decimal and decimal-binary conversion routines for IEEE 754 double-precision floating-point numbers. Originally extracted from the V8 JavaScript engine, it was refactored into a standalone library to make its robust number conversion algorithms easily reusable in other projects. The library ensures consistent and accurate results for converting between double values and their string...
    Downloads: 0 This Week
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  • 6
    Vivid3DIDE

    Vivid3DIDE

    Vivid3D is a C++ IDE/3D engine, with python scripting.

    Vivid3D is a C++ IDE/3D engine, with python scripting. - It uses DX12 or Vulkan, and will support RTX features. It features gameplay facilitated by Python.
    Downloads: 0 This Week
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  • 7
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    ...It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion pipeline for use in game engines / realtime rendering systems of any kind, but it is not limited to this purpose. In the past, it has been used in a wide range of applications. Written in C++, it is available under a liberal BSD license. There is a C API as well as bindings to various other languages, including C#, Python and D. Assimp loads all input model formats into one straightforward data structure for further processing.
    Downloads: 2 This Week
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  • 8
    DALI

    DALI

    A GPU-accelerated library containing highly optimized building blocks

    The NVIDIA Data Loading Library (DALI) is a library for data loading and pre-processing to accelerate deep learning applications. It provides a collection of highly optimized building blocks for loading and processing image, video and audio data. It can be used as a portable drop-in replacement for built-in data loaders and data iterators in popular deep learning frameworks. Deep learning applications require complex, multi-stage data processing pipelines that include loading, decoding,...
    Downloads: 1 This Week
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  • 9
    A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
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    Downloads: 16 This Week
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  • 10
    ELENA Programming Language

    ELENA Programming Language

    an object-oriented language with late binding

    ELENA is a general-purpose, pure object-oriented language with late binding. It promotes more object-oriented program design, reusable and more standardized code. The package includes compiler, IDE, ELENA libraries and samples
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    Downloads: 44 This Week
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  • 11
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 104 This Week
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  • 12
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 13
    RE/flex lexical analyzer generator

    RE/flex lexical analyzer generator

    The regex-centric, fast lexical analyzer generator for C++

    A C++ high-performance regex library and Flex-compatible lexical analyzer generator with full Unicode support, new indentation anchors, lazy quantifiers, and many other modern features. Accepts Flex lexer specification syntax and is compatible with Bison/Yacc parsers. Generates reusable source code that is easy to understand. Supports fast scanning of UTF-8/16/32 files, strings, and streams. The reflex scanner generator generates clean C++ lexer class code that is thread-safe. Generates...
    Downloads: 7 This Week
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  • 14
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 0 This Week
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  • 15
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • 16
    Classic HWUT - rename of previous HWUT

    Classic HWUT - rename of previous HWUT

    Software Unit Tests (Language Independent Approach)

    Automation of Unit and System Tests. Tests can be implemented in any language and on many platforms. The flexible approach enables the inclusion of many types of tests, such as memory leak checks (using valgrind), coding rule checks, complexity checks, etc. Tests are run by a simple call to hwut in a base directory of a project. In particular for C, HWUT supports make file generation using 'sos' and 'sols' modes. Remote control-able function stubs may be generated using the 'stub' mode....
    Downloads: 0 This Week
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  • 17
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 3 This Week
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  • 18
    CEF Python

    CEF Python

    Python bindings for the Chromium Embedded Framework (CEF)

    Python bindings for the Chromium Embedded Framework (CEF). CEF Python is an open source project founded by Czarek Tomczak in 2012 to provide Python bindings for the Chromium Embedded Framework (CEF). The Chromium project focuses mainly on Google Chrome application development while CEF focuses on facilitating embedded browser use cases in third-party applications.
    Downloads: 3 This Week
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  • 19
    Keystone Engine

    Keystone Engine

    Keystone assembler framework: Core (Arm, Arm64, Hexagon, Mips, etc.)

    ...All users of Keystone are encouraged to upgrade to v0.9.1. Keystone is now available on PyPi in keystone-engine package. Python 3 users can easily install Keystone.
    Downloads: 0 This Week
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  • 20
    Euler

    Euler

    A distributed graph deep learning framework.

    As a general data structure with strong expressive ability, graphs can be used to describe many problems in the real world, such as user networks in social scenarios, user and commodity networks in e-commerce scenarios, communication networks in telecom scenarios, and transaction networks in financial scenarios. and drug molecule networks in medical scenarios, etc. Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable...
    Downloads: 0 This Week
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  • 21
    KonsolScript and Game Engine

    KonsolScript and Game Engine

    Free and Open Game Programming Language for Windows and GNU/Linux

    ...It might need to hire programmers to make an engine for Android, and Mac OS, then some in-house testers for stability among these platform
    Downloads: 21 This Week
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  • 22
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 17 This Week
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  • 23
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 2 This Week
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  • 24
    PyQtRPT

    PyQtRPT

    Pyside QtRPT

    Pyside QtRPT Python Binding for QtRPT (PySide Shiboken) QtRPT Report Engine Python Report License LGPL3 compatible with QtRPT (see license) """QtRPT is the easy-to-use print report engine written in C++ QtToolkit. It allows combining several reports in one XML file. For separately taken field, you can specify some condition depending on which this field will display in different font and background color, etc.
    Downloads: 0 This Week
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  • 25
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    ...Its simplicity allows developers to understand the entire rendering pipeline without the complexity of modern game engines. The codebase is structured as a learning resource, guiding users through the process of building a basic game engine from scratch. It is particularly useful for those interested in retro game development or low-level graphics programming. Overall, tinyraycaster offers a concise and accessible introduction to real-time rendering techniques used in early 3D games.
    Downloads: 0 This Week
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