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  • 1
    HelloSilicon

    HelloSilicon

    An introduction to ARM64 assembly on Apple Silicon Macs

    ...Especially for the later three systems it is not a necessity per-se (neither is Xcode 12.2), but it makes things a lot simpler. Finally, while all samples can be adjusted to work on the iPhone and all other of Apple's ARM64 devices, for best results you should have access to an Apple Silicon Mac.
    Downloads: 0 This Week
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  • 2

    xplgraph-cpmgsx-dxforth

    An replacement of DXForth's xplgraph.scr library for CP/M

    See Wiki for usage and more details. Originally, xplgraph.scr library for DXForth was written to work on DOS systems only enabling point-and-plot graphics on VGA-compatible graphics devices. DXForth port to the 8-bit CP/M operating system lacked similar capability. The aim of this project is to provide an replacement of the original xplgraph.scr library, exposing roughly the same API, enabling graphics in DXForth running under CP/M.
    Downloads: 0 This Week
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  • 3

    .Net Native Interface Library for C/C++

    The best library to work with .Net Assemblies in C/C++.

    The .Net Native Interface Library (DotNetNativeInterface) is a native programming interface which provides a way for C/C++ programming language to interact with applications and libraries written in any of the .Net languages (such as C#, VB.Net etc). Programmers can use DotNetNativeInterface native methods to access .Net 3rd party libraries or .Net Framework Libraries without the need for registry entries, COM registrations or changes to the .Net libraries. The following examples...
    Downloads: 0 This Week
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  • 4
    EDE

    EDE

    A light desktop environment for UNIX operating systems.

    EDE is fast desktop environment with familiar look and feel. It should work fine on slower computers too.
    Downloads: 8 This Week
    Last Update:
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    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build generative AI apps with Vertex AI. Switch between models without switching platforms.
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  • 5
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 2 This Week
    Last Update:
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  • 6
    CodeXpand Engine is a Scripting engine written with C++. It work with COMPILED SCRIPT linked at Run Time with Host Applications. The SCRIPT COMPILER generate the CPU bytecode requested from the Host CPU where the application (& the scripts) will run.
    Downloads: 0 This Week
    Last Update:
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