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Ango Hub | All-in-one data labeling platform
For AI teams and Computer Vision team in organizations of all size
AI-Assisted features of the Ango Hub will automate your AI data workflows to improve data labeling efficiency and model RLHF, all while allowing domain experts to focus on providing high-quality data.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...