Open Source Windows Real Time Tactical Games - Page 2

Real Time Tactical Games for Windows

View 26474 business solutions
  • The Apple Device Management and Security Platform Icon
    The Apple Device Management and Security Platform

    For IT teams at organizations that run on Apple

    Achieve harmony across your Apple device fleet with Kandji's unmatched management and security capabilities.
    Learn More
  • Easy-to-Use Website Accessibility Widget Icon
    Easy-to-Use Website Accessibility Widget

    An accessibility solution for quick website accessibility improvement.

    All in One Accessibility is an AI based accessibility tool that helps organizations to enhance the accessibility and usability of websites quickly.
    Learn More
  • 1
    Personnal webBased MMOG project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    GalGen Trader is (or at least will be) a 2D space trading and exploration game set in a complex and persistent procedurally-generated universe. Dwarf Fortress in space, if you will. One of its most important features is the ability for extension modules to be added that can change just about any feature of the program; from new weapons and devices, to adventure modules that add new 'mini-plots' (similar to the Galactic Adventures DLC for Spore), to modules that replace parts of the core game. This functionality is supported by the game being written in Python 3, with its powerful support for including external code at run-time. The graphics will be a simple mixture of 2D raster and vector imagery with text-based menus, and the music will be highly reminiscent of the 80's 'chiptunes' that made up the soundtracks for games on the Amiga and Commodore 64.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3

    Hostile Worlds

    Hostile Worlds is a squad based real-time tactics multiplayer game.

    Hostile Worlds is a free squad based real-time tactics multiplayer game prototype. Two to eight players, divided into two teams, battle each other on a desolate alien world. Each team's goal is to collect a certain amount of alien artifacts while constantly being under attack by the opposing team and AI controlled aliens. Hostile Worlds' core experience consists of choosing your own tactic and play style by constantly customizing your squad during the game: Several unit types are available and each comes with a unique set of characteristic abilities which can be unlocked by leveling up. Each squad's backbone is the commander who provides crucial abilities like healing and cloaking.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4

    Inner Powers

    The expansion of Phoenix III, adding factions for every country.

    Inner Powers - Keep your friends close but your enemies closer Almost everyone is eager to dive into political and military games, to seize historical centeres and cement his position by political agreements. But when it comes to internal affairs typicaly the ruler either focus on provincial buildings, either on looking and waiting for new political events, in order to escape borring game experience. Factions With Inner Powers you will have to fight with inner factions for your ruler power. There will be four factions which will support or reduce your powers. There are 4 different culture types of factions and groups for each ones.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Information Security Made Simple and Affordable | Carbide Icon
    Information Security Made Simple and Affordable | Carbide

    For companies requiring a solution to scale their business without incurring security debt

    Get expert guidance and smart tools to launch or level up your security and compliance efforts without the complexity.
    Learn More
  • 5

    Insurrection

    Science Fiction, heavy assault, disestablishment of power.

    Insurrection is a science fiction game, using your spaceship you must directly confront navies, invade using dropships, subvert colonies, and create chaos where possible. All of this being in order to bring about the dissolution of an opposing power. Gameplay consists of a top-down perspective of your ship in 2D, with the original Dungeon Master gameplay system for boarding vessels with a party of assault droids. You may customize the droids and ship, plus research weapons and new parts. Weapons may be independently targeted, and it is possible to utilize anti-munition weapons during defense. Captured ships can be added to your fleet, and other AI players may join the cause. This project is currently pre-alpha, but preliminary code can be compiled to give the test environment with currently implemented functions. The intention is to introduce each game element as, and when, the implemented module is capable of supporting it.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Iron Fist

    Iron Fist

    Your death sentence awaits...

    Iron Fist - Updated, improved and renewed, this new production brings the raw power of the most improved Cube 2 Engine with all new optimization and portability. Soon to be out for Linux and Macintosh OS. Iron Fist is a single-player and multi-player first-person shooter, built as a hybrid of Red Eclipse 1.2, and is a conversion of Cube Engine 2 (Sauerbraten). Iron Fist is a Cure Production. Your death sentence awaits...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Iron Hand

    Iron Hand

    Real time stratety game

    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    IsoVenture

    Wrote in c++ and using SDL. V0.02a

    (Temp halted, due to personal matters). IsoVenture(wrote in c++ and using SDL), when completed, will be a game all about civilization management(real time), strategic terrain manipulation (digging, creation, crafting, building, and more), tactical army movement (including individual unit control), and exploration. It will encompass a unique world with every game. All generated at game creation, no pre-made maps. Lands to explore and conquer so vast it will take many lifetimes of your men to do so. And other civilizations, with unique AI, who are growing in other parts of the world and may or may not be after the same goals you have in mind. Granted, the game is FAAAAAAARRRRR from complete, as it is just a hobby, but I do plan on spending quite a lot of time, overall, in molding it into a well rounded, complete and fun game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Logic Tower
    Игра-головоломка. Игровое поле содержит семь клеток...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Fully managed relational database service for MySQL, PostgreSQL, and SQL Server Icon
    Fully managed relational database service for MySQL, PostgreSQL, and SQL Server

    Focus on your application, and leave the database to us

    Cloud SQL manages your databases so you don't have to, so your business can run without disruption. It automates all your backups, replication, patches, encryption, and storage capacity increases to give your applications the reliability, scalability, and security they need.
    Try for free
  • 10
    Mario Sokoban

    Mario Sokoban

    This is a program inspired by the classical japanese video game

    Mario Sokoban is a program (in french) inspired by the classical japanese video game of Sokoban published in 1982. Your goal is to help Mario to move the boxes in the right places. I've created 200 different levels!!! This game is inspired from a C langage exercice that you can find in this wonderful website : https://openclassrooms.com/fr/courses/1894236-programmez-avec-le-langage-c Don't hesitate to sent me coments in order to improve it :) Sources are available in : https://github.com/Seb2lyon/Mario-Sokoban Enjoy :D
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Mech Station Beta

    Mech Station Beta

    Mech Station Beta - Tower Defense like Game

    The mech platform floats through levels and progresses over time. It differs significantly from traditional Tower Defense or Survival games. One of the game's key features is the fine-tuned balance of hundreds of gameplay parameters, based on player-collected statistics. However, this feature is not yet fully implemented — it requires a server machine, which I currently don’t have due to personal circumstances. If anyone can provide a server machine or a service like Google Virtual Machine, it would be highly useful and greatly appreciated. The game is written in pure Java using a custom engine. A Java developer or designer is welcome to collaborate on the development. As the title suggests, the game is not yet finished, but it is playable. Developed solo over half a year, with 500 KB of source code and AI-generated graphics. As you can see from the screenshots, the game is designed in a pixel art style. One of the planned features is multiplayer. Your feedback is welcomed.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Planetmule
    Free-to-play multiplayer version of the 8-bit classic M.U.L.E.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13

    Pokemon MOBA

    Projet de développement d'un jeu vidéo de type MOBA Pokémon.

    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Quantus will be a heavily teambased, tactical multiplayer shooter. It will incorporate elements from rts and fps genres to create a game in which you must work closely with your teammates, performing diverse roles under the orders of your commander.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Opensource client-server game for multiplayer boat race simulation Server is java-based (no J2EE) Clients are java-based (Android compliant)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Rogue

    Rogue

    An adventure "Legend of Zelda"-ish game

    For now, a simple python/pygame game that is needing of heavy development. I am working alone (so far) on this project, so it will be very slow. Please be patient, for this is not what the game will be like in the end. This is just me giving a sneak peak at something much nicer to come. And as I said before, I am so far alone and a bit of a novice in this project, so please be patient: I hope to make better things with it. Update: I have a new homepage up. Mostly complete right now, I just need to update the python tab.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Samurai Wars
    Real-time tactical war-game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    A complete tactical, real time, space simulator. This project as 09/31/2011 will be DISCONTINUED at SourceForge. We will move this project somewere and if you happen to get here I'll keep an updated link to the project site as soon as I can.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19

    Snake

    A Snake game written in c++ using SDL.

    This one-player Snake game is written in c++ using SDL. Eat food and avoid walls, to reach highscore ! Simple and entertaining.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20

    SoldatAirForce

    This is game in Pygame

    Летаем на самолёте, стреляем из пелемёта, запускаем ракеты, сбиваем противников. http://www.youtube.com/watch?v=OVl4et-_ckY
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the source code.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Star Arena is a free, Open Source of a rts game server.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24

    Stark

    explore, expand, exploit, and exterminate

    Wikipedia's Definition of a 4X Game; "4X games are a genre of strategy video game in which players control an empire and "explore, expand, exploit, and exterminate". The term was first coined by Alan Emrich in his September 1993 preview of Master of Orion for Computer Gaming World. Since then, others have adopted the term to describe games of similar scope and design. 4X games are noted for their deep, complex gameplay. Emphasis is placed upon economic and technological development, as well as a range of non-military routes to supremacy. Games can take a long time to complete since the amount of micromanagement needed to sustain an empire scales as the empire grows. 4X games are sometimes criticized for becoming tedious for these reasons, and several games have attempted to address these concerns by limiting micromanagement with varying degrees of success."
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    A 2D action game, introducing a fast multiplayer gameplay, with lots of tactics and fun
    Downloads: 0 This Week
    Last Update:
    See Project
MongoDB Logo MongoDB