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Crystal Blue is a multiplatform gameengine aiming to be small, simple, extendable, and scriptable. The scripting language is Python, the main language is C++.
Blender 3d, with a Python script to export data, is the main content creator.
The xVector Engine is a cross-platform 2D MMORPG engine written in Python. It will be a full-featured MMORPG engine allowing rapid game development without any programming knowledge, while still being easily extended with a Python scripting API.
Habanero3d is a object-oriented 3d gameengine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
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Teng is a general purpose templating engine written in C++ (i.e. library). It is also available as Python module or PHP extension. The main idea of teng is to strictly separate application logic from presentation layer. Widely used on dynamic web sites.
A very high level 2d tile grid based gameengine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.
The Zombie engine is an open source gameengine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
Reporting engine library written in C. Create one XML file and generate PDF, HTML, TXT, and CSV reports based on queries. Has support for MySQL, PostgreSQL, ODBC. Bindings for PHP, Java, Python.
This is a python client that can be used to connect to RedDwarf game server. This client has been successfully used to connect Panda3D client to RedDwarf server.
RPGenesis aims to create a gaming engine specifically designed for the creation of classical, two dimensional role playing games as well the toolset needed to create games based on this engine.
ika is a gameengine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
PyTaco is a text adventure development framework written in Python. PyTaco is currently in development and at the moment only features a basic gameengine and XML configuration files for rooms.
[Still under rewrite] An open source real time strategy game created using the Panda3D engine, featuring an advanced economy system, trade, and a large research tree.
TDS is a thrilling simulation of the Titanic ship disaster. The focus lies on realistic physics and haunting music to create a thundering atmosphere in egoperspective. The entire project will be released under the GPL, strictly non-commercial.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.