This project's goal is to provide high-level access to the FluidSynth library for the REALbasic programming language using REALbasic classes. Information about FluidSynth is available at http://www.fluidsynth.org/.
Highlevel OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.