Showing 9 open source projects for "real-time convolution"

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  • 1

    BoofCV

    BoofCV is an open source Java library for real-time computer vision.

    BoofCV is an open source Java library for real-time computer vision and robotics applications. Written from scratch for ease of use and high performance, it provides both basic and advanced features needed for creating a computer vision system. Functionality include optimized low level image processing routines (e.g. convolution, interpolation, gradient) to high level functionality such as image stabilization.
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    Downloads: 27 This Week
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  • 2
    DRC generates digital room correction FIR filters to be used within HiFi systems in conjunction with real time convolution engines like BruteFIR.
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    Downloads: 14 This Week
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  • 3

    Batch PIE

    A batch pipelined image editor

    Current filter functionality: - Simple editing options: Image cropping, resizing, rotation, Color brightness curve alignment - Histobram processing: Convolution, statistics (e. g. f_max or median analysis) - Image segmentation: The actual segmentation process as well as group weight calculation for further filtering (both functions rely on self defined custom dynamic mathematical functions) - Dynamic mathematical functions for custom and automated image filtering: General mathematical operations, using image or matrix as f(x, y), export f(x, y) as image or matrix, mapping variables on other ones and of course boolean operation for case sensitivity - A flexible variables model of dynamic mathematical function that sets no restriction on particular variables count - Sub project support for an organized total process targeting to save time using previously created editing routines instead of redoing steps each time...
    Downloads: 0 This Week
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  • 4
    rePhase

    rePhase

    A loudspeaker phase linearization, EQ and filtering tool

    rePhase project has moved to https://rephase.org, please go there to download rephase and to get info, support and updates. rePhase is a FIR generation tool for building fully linear-phase active crossovers with arbitrary slopes. It also let you manually compensate for the phase shifts of your loudspeakers and existing crossovers, be it active or passive. Once generated, the FIR can be applied using any hardware (openDRC, miniSHARC, Najda, ...) or software (foobar, convolver, JRiver,...
    Downloads: 0 This Week
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  • 5
    tracking.js

    tracking.js

    A modern approach for Computer Vision on the web

    The tracking.js library brings different computer vision algorithms and techniques into the browser environment. By using modern HTML5 specifications, we enable you to do real-time color tracking, face detection and much more, all that with a lightweight core (~7 KB) and intuitive interface. To get started, download the project. This project includes all of the tracking.js examples, source code dependencies you'll need to get started. Unzip the project somewhere on your local drive. The...
    Downloads: 0 This Week
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  • 6
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 11 This Week
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  • 7
    The Mimas Toolkit is a C++ real-time computer vision library. Algorithms include edge/corner-detection, object recognition/tracking, LSI-filters, segmentation, array-operators, convolution etc. OO wrappers for LAPACK, libxine, V4L, FFTW are provided.
    Downloads: 0 This Week
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  • 8
    The Real-Time Sound Convolver for Windows aims at providing real-time convolution of sound, based on a user-created impulse response. Windows device driver developper needed (see Home Page)
    Downloads: 0 This Week
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  • 9
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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