C/C++ Compiler for the ActionScript Virtual Machine (AVM2)
Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers.
Forum:
http://forum.crossbridge.io/
GitHub - SDK Source:
https://github.com/crossbridge-community/crossbridge/
GitHub - Issue Tracker:
https://github.com/crossbridge-community/crossbridge/issues
GitHub - Wiki:
https://github.com/crossbridge-community/crossbridge/wiki
GitHub - Examples:
https://github.com/crossbridge-community
Demo:
http://www.vpmedia.hu/crossbridge/neverball
Tutorials:
https://www.adobe.com/devnet/tagsearch.tsb.prod-_sl_flascc_v_.tse.html
http://bruce-lab.blogspot.hu/2014/01/crossbridgeflascc-resources-collection.html
https://tv.adobe.com/watch/max-2013/from-c-to-flash-the-power-of-the-adobe-flash-c-compiler/
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...The Android app also includes audio assisted counting to 9 and 20, simple matching/sets, and learning lower and uppercase abcs.
Visit wudiware.com for more information about both versions or http://www.arrall.com/teketot for very simple access to the flash games.
The direct link to the free Android app is https://market.android.com/details?id=com.wudiware.teketot or just search the market for teketot
The Virtual Commons (http://commons.asu.edu) is an open software initiative devoted to computational experiments on collective action and resource governance and funded by Arizona State University's Center for Behavior, Institutions, and the Environment (http://cbie.asu.edu).
NOTE: we've moved our development to GitHub at https://github.com/virtualcommons - please look for the latest versions there.