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This is a Java-based program intended to allow users to simulate Yu Gi Oh duels with AIs or with friends.
The project is has been in the design and brainstorm stage for approximately two months and is now in development:
1: Functional GUI which allows all elements of YGO gameplay. This stage will allow users to explore the interface and perform all actions available in the YGO card game.
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An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
This is a project to develop software for random quick pick for lottery game. Of course, no guarantee to win! Just for fun.
There will be plan to port to following container
1. Google Desktop Gadget
2. Windows Java program
SoMiPla : SOme MIne PLAyer is a program that is planed to play any mine game. It looks on the screen and clicks to make killer scores ! It is Java based and is already able to play winmine. Other implementations of this game should come next.
This program will attempt to assist a game master in managing his or her campaign world. From managing NPCs as you play, to combat management and automatic treasure rolls, this program is intended to save the GM time.