Showing 27 open source projects for "java class analysis"

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  • 1

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 2
    Community contributed Xith3D tools, examples and documentation
    Downloads: 0 This Week
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  • 3
    High performance OpenGL renderer with scenegraph.
    Downloads: 0 This Week
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  • 4

    Photo Marathon

    Run Photo Marathons

    Photo Marathons are photographic competitions where the competitors are given a set period of time to produce a number of images on given topics, 1 image per topic. E.g. 6 hours to produce 12 images on 12 given topics. This software is designed to help with the organisation of a photo marathon, create a master topic list, randomly assign topics to contestants, deal with images as they are returned, upload to a central store etc. INITIALLY THIS WILL BE COMMANDLINE ONLY, GUI TO FOLLOW.
    Downloads: 0 This Week
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  • 5
    Space Opera is a space colonization game similar to 'Master of Orion' or 'Galactic Civilizations'. You can explore the universe, colonize planets, fight aliens and research technologies. Images were created with Povray and Terragen. - No changes in the last two years - probably abandoned
    Downloads: 0 This Week
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  • 6
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 7
    Jagent
    Jagent is a suite for manipulating Creatures 3 and Docking Station agents. It consists of a sprite tool (Edos) and a PRAY tool (Monk). It requires Java (http://java.com/)
    Downloads: 7 This Week
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  • 8
    Java applications for managing maps for roleplaying games. As well as the original application for managing fantasy maps, there is a web application for Traveller style star maps which includes world generation routines.
    Downloads: 0 This Week
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  • 9
    A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
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    Downloads: 13 This Week
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  • 10
    This programm allows to view gumps from .mul files used by Ultima Online. Additionally it can search for new gumps after an update of the gump files. This allows the users to quickly figure out which new gumps where added.
    Downloads: 0 This Week
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  • 11
    Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
    Downloads: 1 This Week
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  • 12
    Starmapper is a maping utility that can read a map of "nodes", some files with "reports" and draw some pretty pictures. Originally for Stars! game, now it's Stars! and beyond! (you can make your own data model and plug it in)
    Downloads: 0 This Week
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  • 13
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 14
    The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
    Downloads: 0 This Week
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  • 15
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 3 This Week
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  • 16
    The ComicReader is a program to read daily comics like Garfield, Dilbert, Userfriendly and lots of other daily comics. The comicreader has unique features like autodownloading the comics, central managed comic definitions and the option to email comics.
    Downloads: 3 This Week
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  • 17
    Simulation of star movements with great visualizations of flights through star fields.
    Downloads: 0 This Week
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  • 18
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 19
    Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
    Downloads: 1 This Week
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  • 20
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
    Downloads: 0 This Week
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  • 21
    A multiplayer implementation of a famous German board game
    Downloads: 0 This Week
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  • 22
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 0 This Week
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  • 23
    This is a Java based graphical (AWT, Java 1.1) program to allow a user to download and/or view webcomics without having to go to the website (for convienience and bandwidth reasons), archive them and search and view them later. Uses SQL DB.
    Downloads: 0 This Week
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  • 24
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
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  • 25
    FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
    Downloads: 0 This Week
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