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MegaHAL is a 'conversation simulator' that learns as you talk to it. MegaHAL differs from conversation simulators such as Eliza in that it uses
a Markov Model to learn how to hold a conversation. It is possible to
teach MegaHAL to talk about new topic
The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
The is a 2D ball game write in pygame.
I has finish the basic framework and the playable version.
The code is free for anyone who want to edit it and learn something form it.
Document generation engine that can be used to generate PDF and Word documents from custom software applications
With Docmosis you can quickly and easily add document generation and reporting to your software application.
Documents are generated from templates which can be created using Microsoft Word or LibreOffice. These templates utilize simple placeholder fields to handle text, repeating and conditional logic with flexible formatting features to control how data and images are injected into the documents.
This project develops a game for practicing mental calculus. Its purpose is to help children learning to calculate rapidly and to help grown ups to learn new tricks (e.g., Trachtenberg's method) to get better at mental arithmetics.