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Code for Cicero, an AI agent that plays the game of Diplomacy
The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant...
RETRO (Retrieval-Enhanced Transformer) is a large language model architecture developed by OpenAI that augments transformer models with a retrieval mechanism. Instead of relying solely on learned parameters, RETRO retrieves relevant documents from a large external database during inference, allowing it to ground responses in external knowledge. This design improves factual accuracy, reduces hallucinations, and enables smaller models to perform comparably to much larger ones by leveraging...
evolution for vegastrike SpaceSim/Combat/Trade game
Vegastrike is an old open source game , cool but unfinished . And while there is still a community ,
the project is in orbit in a kinda space cimetery .
The game can run under Windows,Linux ,Mac .
BUT : It is complicated to work with the original SVN
repositery , while the admins aren't reactive .
So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike .
Open source, moddable game engine for the "Polygon Love 2" game
OPL2 is an open source, extremely moddable replacement for the Polygon Love 2 game engine, written in Python and C++ and using the Panda3D game engine ( www.panda3d.org )
OPL2 is just an engine, you will need the files from the original game to be able to play. OPL2 doesn't contain any copyrighted material from the original game/engine.
While Polygon Love 2 is an erotic/life simulation game, the OPL2 engine does not contain any explicit material itself. OPL2 is heavily moddable and can...
Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
Original Creator -> http://www.donhopkins.com
Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html
from: http://www.donhopkins.com/drupal/node/130
GPL Open SourceCode of OLPC SimCity to be called Micropolis
The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server sourcecode will be availible.