Showing 102 open source projects for "fastdfs-nginx-module"

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  • 1
    PuerTS

    PuerTS

    Write your game with TypeScript in UE or Unity

    Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS. PuerTS is a TypeScript programming solution within game engines. Facilitates game-building processes by combining JavaScript ecosystem with the rendering power of professional game engines. In contrast to lua script, TypeScript supports static type checking, which significantly improves code robustness and maintainability. High efficiency: supports reflection binding throughout the platform (engine), no...
    Downloads: 23 This Week
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  • 2
    YimMenu

    YimMenu

    YimMenu, a GTA V menu protecting against a wide ranges

    YimMenu is an open-source modification menu for Grand Theft Auto V designed to enhance gameplay while providing protection against common crashes and disruptions encountered in online sessions. It operates as an injected module that interacts directly with the game engine, allowing users to access a wide range of in-game controls and customization options through an overlay interface. One of its primary goals is stability, offering safeguards against malicious or unstable interactions that can occur in multiplayer environments. The project is written primarily in C++ and follows a modular structure, enabling contributors to extend or refine its functionality over time. ...
    Downloads: 50 This Week
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  • 3
    KTX

    KTX

    Kotlin extensions for the libGDX game framework

    ...Supports other platforms through third-party libraries. Our main goals are usability and stability. Comprehensive test suites are written for every KTX feature. Each module is documented by a guide with a list of its features and extensions, as well as API usage examples.
    Downloads: 0 This Week
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  • 4
    Downloads: 0 This Week
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    Creatio Low-Code Development Platform

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  • 5
    Pong Game

    Pong Game

    Two player Table Tennis video game made usign Python's PyGame library.

    PyGame module inspired video game, "Pong" written exclusively in Python, is a great way to present the utmost capabilities and potentiality of the programming language.
    Downloads: 3 This Week
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  • 6

    AuroraExt

    Helpful tools to extend the NWN Toolset

    AuroraExt is a collection of tools to overcome cerain limitations of the original Neverwinter Nights (NWN) Aurora Toolset and the NWN module development process.
    Downloads: 1 This Week
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  • 7

    Pfactris

    An Arithmetical Tetris Game. Numbered tiles divide and cancel out.

    Full documentation: Download pfactrisX.Y.html Tetris, but with arithmetic, each tile has an integer on it. Drop a tile onto a tile below so that the numbers divide and cancel out. Once a tile drops and cancels with the tile below, it will attempt to cancel the next tile below that and so on. If no more below-cancellations happen it will also try to cancel with the tile to the left and then the tile to the right of it. For complete description go to Files tab and see readme.txt
    Downloads: 1 This Week
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  • 8
    Terasology

    Terasology

    Open source voxel world

    Terasology is a free and open-source survival and discovery game set in a voxel world. Influenced by Minecraft, Dwarf Fortress and Dungeon Keeper, it offers a unique and enjoyable building and playing experience. Terasology requires Java 8 and an updated graphics card driver.
    Downloads: 8 This Week
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  • 9
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 12 This Week
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    Information Security Made Simple and Affordable | Carbide

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  • 10
    Train Invaders

    Train Invaders

    Jupyter Notebook + Space Invaders

    Training a model can be a long long process. In the meantime, have a bit of fun with a competitive space invaders game. See if you can get your name to the top of the leaderboard.
    Downloads: 2 This Week
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  • 11
    pyirrlicht

    pyirrlicht

    Python ctypes module for the Irrlicht Engine SDK

    Python ctypes module for the Irrlicht Game Engine SDK (http://irrlicht.sourceforge.net)
    Downloads: 0 This Week
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  • 12
    P8

    P8

    PICO-8 dependency manager

    p8 is a dependency manager for PICO-8 that allows developers to import Lua or Moonscript modules, spritesheets, and automatically reload carts during development. It streamlines the workflow for PICO-8 projects by managing dependencies and facilitating code organization.
    Downloads: 3 This Week
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  • 13
    DACPEI

    DACPEI

    Conceptual design of Light Fixed Wing Aircraft

    DACPEI is a WYSIWUG Software for Conceptual design of Light Fixed Wing aircraft. It is specifically designed to be intuitive and easy to use by engineering students (not necessary aerospace/aeronautics). DACPEI is divided in 9 modules, for analyzing mission profile, Aircraft performance, propulsion and layout design, as well as sketch component for developing aircraft drawings. DACPEI enable users to export their design to the FlightGear flight simulator software, enabling the designer to...
    Downloads: 8 This Week
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  • 14
    Phaser Starter

    Phaser Starter

    Starter project to get a Phaser game environment up and running

    Phaser Starter is a minimal starter project aimed at helping developers set up a Phaser game environment quickly and efficiently. It includes essential configurations and scripts to streamline the development process.
    Downloads: 0 This Week
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  • 15
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    ...Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. The http client maintains connections alive (by default 15 seconds) and therefore any requests that you make within a session will automatically reuse the appropriate connection. All connections are released once the session exits the asynchronous with block. ...
    Downloads: 0 This Week
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  • 16
    Leaf

    Leaf

    A game server framework in Go (golang)

    ...Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside a separate goroutine. Modules communicate with one another via a light weight RPC channel(leaf/chanrpc). Leaf suggests not to take in too many modules in your game server implementation. Gate module, for management of connection. Login module, for user authentication. Game module, for the main business.
    Downloads: 0 This Week
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  • 17

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 2 This Week
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  • 18
    development of the Java Client is discontinued in this project. Please refer to http://github.com/forkch/adhoc-railway. Development of AdHoc-Brain and the srcpd module is still conducted in this project
    Downloads: 0 This Week
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  • 19
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. ...
    Downloads: 10 This Week
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  • 20

    PrakeOut

    Cross platform BrakeOut with level editor

    ...Executable for Win 32 OS available, but source will run on all platforms! PrakeOut currently only supports Python 2.7, so remember to download the correct Python version if you want to make your own build. The entry module for your project should be GameHandler.py
    Downloads: 0 This Week
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  • 21
    CharlieShock

    CharlieShock

    Linux tools for Ps3 control under Gnu/Linux.

    This is a set of application that will help you to use the PS3 Control under Linux. The project contains: ps3tokey: Application that convert the ps3 control inputs into a keyboard input
    Downloads: 0 This Week
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  • 22
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more realistic flight-simulation so that the wildness of a free flight and landing is more impressive. This is not a typical flight simulator, but a simulator which explicitly tries to offer a complementary experience: don't care about navigation, too realistic control and usage of the instrument-panel... but just fly a plane in a wild, open environment. ...
    Downloads: 0 This Week
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  • 23

    KSTweak

    A game-management tool for Kerbal Space Program

    This project aims to serve as a tool for managing installations of Kerbal Space Program (available here: https://kerbalspaceprogram.com/en/). The primary goal is to allow savegame editing; however, other ideas include module management and part tweaking.
    Downloads: 0 This Week
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  • 24

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'.
    Downloads: 0 This Week
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  • 25
    Gorgon Game Engine

    Gorgon Game Engine

    Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

    Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on. Recent repository is moved to https://bitbucket.org/darkgazeorg/gorgon-game-engine
    Downloads: 0 This Week
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