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Network Management Software and Tools for Businesses and Organizations | Auvik Networks
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This project aims to build a synchronisation component to synchronise multiple p5.js clients. This component uses WebSocket and a JavaEE based server (this last can be replaced by any other server side WebSocket enabled platform).
A Supaplex clone that aims to be playable Everywhere, for Everyone. Everywhere means Mobile phones, internet, and old pc's. Everyone means that gameplay is predictable and logical, and all features are accessible through the graphical interface.
Tythalos is a project for constructing an MMORPG game (and framework) using JavaEE 1.4 as server platform and MS .Net C# for the client software. The original theme of the game will be "medieval fantasy" but the framework itself will be reusable.
Run applications fast and securely in a fully managed environment
Cloud Run is a fully-managed compute platform that lets you run your code in a container directly on top of scalable infrastructure.
Run frontend and backend services, batch jobs, deploy websites and applications, and queue processing workloads without the need to manage infrastructure.
EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method