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Single-player first person shooter game for JSR-184 Java/J2ME phones.
...You'll discover the substance of heroism as well as the concepts of glory and honor by attempting to control the consuming rage within Achilles.
Minimum requirements: JSR-184(Mobile 3D Graphics), CLDC 1.1, MIDP 2.0 Java/J2ME device with 1.5 megabytes of heap space
Tantrix board game and puzzles for J2ME and Android devices
With Tantrix ME, you can play Tantrix (www.tantrix.com) on your mobile device (cell phone, smartphone, tablet PC, ...) that implements the Java (J2ME) platform with at least MIDP 2.0 and CLDC 1.1 or the Android operating system!
You are at the track with your friends, and don't want to fiddle with a notepad. You pull out your phone and mark up (Disc) Golf points with a single button using your MIDP or Mobile Linux phone. If this sounds good, DiscGolfer is for You.
Tiny Go is a MIDlet (cell phone application, MIDP 2.0, CLDC 1.1),
which allows to play and review Go (Weiqi, Igo, Baduk) board game
files in Smart Game Format (SGF). Supports problem solving.
Project provides library for SGF parsing as separate package.
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MilCity is a Real Time Strategy based game. Build your own city, earn money and produce energy ... and construct weapons ! And, like in a Battleship game, you can use these weapons against your opponents. Available on all J2ME capable mobile phones !
A card game called xUNO for cellphones with J2ME technology based on a game made by Mattel with support to Singleplayer and Multiplayer by bluetooth and internet. To play this game, it's necessary a cellphone compatible with CLDC 1.1, MIDP 2.0 (J2ME tec
Bloody Mess mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!
Batiscafo is a brand new game for mobile devices. It was made with Sun Wireless Toolkit for j2me devices capable of MIDP 2.1 and CLDC 1.1. In it, you navigate in a batiscafo to the deeps of the sea searching for treasures.
OpManager the network monitoring software used by over 1 million IT admins
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ManageEngine OpManager is a powerful network monitoring software that provides deep visibility into the performance of your routers, switches, firewalls, load balancers, wireless LAN controllers, servers, VMs, printers, and storage devices. It is an easy-to-use and affordable network monitoring solution that allows you to drill down to the root cause of an issue and eliminate it.
Bomber is a j2me MIDP 2.0 game based on a Spectrum 48k classic original game. It was developed using Sun Java Wireless Toolkit and is tested on Nokia 6234 mobile phone.
Falling blocks game clone, designed for J2ME devices with 176x208 resolution or greater, programmed with Nokia 6630, but should run on any MIDP 2.0 devices.
A Java / J2ME implementation of the popular Freecell card game and the popular Sudoku game. We support MIDP enabled mobile phones, and plan to expand and implement other games for mobile phones in the future.
A PSP porting of SUN's phoneMEAdvanced project (https://phoneme.dev.java.net/), to enable MIDP/PBP/JavaME applications running on PSP. You can also find phoneMEFeature PSP porting from another project: pspkvm(https://sourceforge.net/projects/pspkvm)
Extended set of tools, libraries and applications for multimedia on Java enabled environments. Main projects are J2ME implementation of games, music and guitar applications for MIDP 1.0 platform: basic support utility library, Game Engine, MidiPlayer
This is a program that can maintain a running conversation with a user. This is an evolution of an Eliza clone called Splotch. This version brings Splotch to the J2SE and MIDP platforms. So, if you like to SMS, get yourself a copy of Splotch!
A Rubik's cube game for java capable cellphones (MIDP 2.0). Features: - multiple views: 3D and 2D (also able to run on older cellphones which do not support 3D) - automatic solvers which can solve the cube either step-by-step or completely.
A Java port of "powermanga", which is an arcade 2D shoot-em-up game with 42 levels, 14 guardians and more than 200 sprites. It runs in 320x200 or 640x400 pixels. It runs on J2SE and some J2ME (MIDP 2.0/CLDP 1.1) enabled systems, SWT is also supported.
A Settlers of Catan version for MIDP 1.0 mobile devices, with a colour interface.
A continuation of mobilecatan project which seems dead. The goal is to make it working on all colour phones and provide an AI player.
This is a standalone Sudoku game which can be executed on any device that support Java ME (midp 2.0 only!). There is also a version for Nokia 40 series phones.
Autumn's Realm is a role playing game for Java-enabled mobile phones. It features an overhead view, multiple fighting styles, magic, and dozens of monsters and locations to explore. Requires MIDP 2.0; See http://jbenchmark.com to check on your phone.