For businesses wanting a platform to list, manage, and co-sell on cloud marketplaces with minimal engineering effort
Streamline and automate your cloud sales cycle, enhance operational efficiency, and capitalize on marketplace opportunities with the Clazar Cloud Sales Acceleration Platform.
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Melis Platform is an enterprise-grade Low Code Platform simplifying app creation, management, and delivery.
Ideal for websites, apps, e-commerce, CRMs, and more
Melis is a new generation of Content Management System and eCommerce platform to achieve and manage websites from a single web interface easy to use while offering the best of open source technology.
NOTE:
The Astrolabe Generator has moved:
The Astrolabe Generator and related projects have moved to a new location. Find us on Github at:
https://github.com/wymarc
This program will generate a set of PostScript (EPS) files for the front, back, rete and rules of an astrolabe for a given latitude. Additional related quadrant tools are also available. Version 3.0 moves the code to Java.
This aplication creates tournaments for several different sports like football (soccer), basket, tennis, baseball, hockey, handball, water polo, chess, table tennis, voleyball, american football, curling, rugby, etc.
Choose between league or play off.
You can make reports on PDF of rounds, results, standings, calendar, postponed roudns, etc.
Enjoy it!
You can find the source code in...
OpManager the network monitoring software used by over 1 million IT admins
Network performance monitoring, uncomplicated.
ManageEngine OpManager is a powerful network monitoring software that provides deep visibility into the performance of your routers, switches, firewalls, load balancers, wireless LAN controllers, servers, VMs, printers, and storage devices. It is an easy-to-use and affordable network monitoring solution that allows you to drill down to the root cause of an issue and eliminate it.
LPCBuilder - A codegenerator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.