Showing 89 open source projects for "system data"

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  • 1
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    This started as a simple, straight port of my 3DS save manager I publicly released in 2016. Despite not originally wanting to take it too far, I continued working on it for fun when I can. Dump and restore account save data. Dump and restore device saves shared by all users (Games such as Animal Crossing). Dump and restore BCAT Data. Dump and restore cache Saves. Dump system save data. Dumping this data is always enabled, but writing back needs to be enabled from the options menu. Writing to this can be very dangerous. Processes can be terminated from the Extras menu allowing you to open even more of these and explore more. ...
    Downloads: 32 This Week
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  • 2
    Mudlet

    Mudlet

    Cross-platform, open source, and super fast MUD client with scripting

    Play immersive, multiplayer, pure-text games on Mudlet. Performance defined Mudlet from its birth. The custom text display and the Lua-powered scripting system will handle the biggest raids without issues. Mudlet’s entire user interface is designed to be modded – from the space within the window to the look and feel of the client itself. Make yourself a beautiful portal to your text world. Mudlet is completely free to download, modify, and extend. Build on top of a powerful foundation and...
    Downloads: 11 This Week
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  • 3
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 9 This Week
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  • 4
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 11 This Week
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  • 5
    MangosZero

    MangosZero

    Mangos ZERO is a server for World of Warcraft

    Mangos is an open source project written in C++. It's fast, runs on multiple platforms and stores game data in MySQL or MariaDB. It also has optional support for SOAP. The server supports a wide range of operating systems and various compiler platforms. In order to do that, we use various free cross-platform libraries and use CMake (v3.12+) to provide a cross-platform build system that adapts to your chosen operating system and compiler.
    Downloads: 0 This Week
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  • 6
    Switch theme injector

    Switch theme injector

    Create custom themes for the Nintendo Switch

    ...The main objective is to develop a complete toolset to create and install custom themes on the switch. As the console os doesn't implement custom themes natively most of this is done by patching system SZS files to get the desired aspect. Unfortunately, SZS files from the switch os contain copyrighted data and can't be shared online that's why the nxtheme format has been developed, it contains only differential info and can be freely shared. Unless you're dealing with making your own patches and custom layouts you should only use nxtheme files.
    Downloads: 11 This Week
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  • 7
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    ...Note that while the Doom3 source code has been released under GPL, you still need to legally own the game and provide dhewm3 the game data to play. See the How to Install section for more information.
    Downloads: 4 This Week
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  • 8
    Stellarium

    Stellarium

    A planetarium software that shows a 3D simulation of the night sky

    Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulae and others things like ground, landscape, atmosphere, etc.
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    Downloads: 3,073 This Week
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  • 9
    Dune 0.97.04 Released for windows. Likely to be some bugs For older version please navigate to 0.96.4 folders. Updated clone of Westood Studios' Dune2 which uses data files from the original game. New features include multiple unit selection/control, high resolution support, multiplayer gaming, improved gui and a selection of new AI's to play against.
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    Downloads: 570 This Week
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  • 10
    ShowEQ Open Source Project
    ShowEQ or SEQ for short is a program designed to decode the EverQuest data stream and display that information on another computer running the Linux OS in real time. Our Forums are located at https://seq.sourceforge.net/forums/
    Downloads: 130 This Week
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  • 11
    Atlas aims to provide high quality maps of the world for use in FlightGear, an open source flight simulator.
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    Downloads: 11 This Week
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  • 12
    Monty Mole PC remake

    Monty Mole PC remake

    2D Platform remake based on the game from the 1980s

    Monty Mole This is a 2D platform arcade game, based on the original game written on the ZX Spectrum. The miners are on strike and you need heat. Your aim is to help Monty collect all the coal by navigating through the mine shafts avoiding all the nasty creatures that live within.
    Downloads: 0 This Week
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  • 13
    MegaGlest

    MegaGlest

    Cross-platform real-time strategy game (3D)

    _________________________________________________________________________________________________________________________________________________________ PLEASE NOTE: Downloads and repositories have moved to GitHub at http://github.com/megaglest _________________________________________________________________________________________________________________________________________________________ MegaGlest is a free real-time strategy (RTS) game. It's fun to play in both single...
    Downloads: 3 This Week
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  • 14
    OpenEagle

    OpenEagle

    Synthetic Vision/Sectional Maps for experimental aircraft.

    OpenEagle provides interfacing to Flightgear to create a synthetic view of the flight using a Garmin G5 EFIS, and other instruments to display the flight at 10hz. The system also includes tools to make and use browser based moving maps from the FAA sectional "tif" files free to download. OpenEagle replaces NAV, and FIX databases in Flightgear with current FAA data. FAA Special rules airspace such as Class B,C, and D, and MOA's et al are displayed in the synthetic view using translucent boundaries in the scene. ...
    Downloads: 0 This Week
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  • 15
    Lumix Engine

    Lumix Engine

    3D C++ Game Engine - yet another open source game engine

    Lumix Engine is an open-source C++ 3D game engine that aims to strike a balance between performance, flexibility, and ease of use, making it a compelling alternative to heavier commercial engines. It features a modern, component-based design (entity-component-system) and offers a full editor — enabling developers to build games in a WYSIWYG style similar to engines like Unity, while staying in a lightweight, open environment. The engine supports advanced rendering (with PBR, HDR, deferred...
    Downloads: 1 This Week
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  • 16
    The GK3 Tools project is a collection of tools and utilities useful for viewing and modifying the Gabriel Knight 3 data files.
    Downloads: 2 This Week
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  • 17
    Euler

    Euler

    A distributed graph deep learning framework.

    Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable for processing by existing deep learning models. Graph is a data type in non-Euclidean space and cannot be directly applied to existing methods, requiring a specially designed graph neural network system. Graph-based learning methods such as graph neural networks combine end-to-end learning with inductive reasoning, and are expected to solve a series of problems such as relational reasoning and interpretability that deep learning cannot handle.
    Downloads: 0 This Week
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  • 18
    vJoy
    This project was originally designed to provide an open-source replacement for PPJoy. The product, at this point, consists of virtual joystick devices that is seen by the system as a standard joystick but its position-data is written to it by a feeder application. An existing feeder application that takes advantage of this product is SmartPropoPlus. If you are an application writer you can very easily write an application that controls a joystick (e.g. mouse-to-joystick, keyboard-to-joystick). If you are a beginner in device drivers you can take this code and enhance it to support more (or less) axes, buttons or POVs.
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    Downloads: 8,362 This Week
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  • 19
    ELF (Extensive Lightweight Framework)

    ELF (Extensive Lightweight Framework)

    An End-To-End, Lightweight and Flexible Platform for Game Research

    ELF (Extensive, Lightweight, and Flexible) is a high-performance platform for reinforcement learning research that unifies simulation, data collection, and distributed training. A C++ core provides fast environments and concurrent actors, while Python bindings expose simple APIs for agents, replay, and optimization loops. It supports both single-agent and multi-agent settings, with batched stepping and shared-memory queues that keep GPUs saturated during training. ELF introduced widely used...
    Downloads: 0 This Week
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  • 20
    IDTE- ID3 Tag Editor

    IDTE- ID3 Tag Editor

    A Smarter Way to Tag FLAC, Vorbis, Lyrics, WMA, WavPack, and ID3 Tags

    IDTE is a full-featured tag editor for Windows that supports tagging of FLAC, APE, ID3v1.x/2.x, WMA, Lyrics, and Vorbis metadata in audio files. It also includes a powerful audio player with support for 40+ lossy and lossless formats, including FLAC, ALAC, OGG, APE, MP3, and more. IDTE offers a wide range of advanced features: • Rename files using tag information • Export and manage tag data • Create and manage playlists • Search online for missing or incomplete tags • Fetch...
    Downloads: 56 This Week
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  • 21

    Envasion

    NextGen Cheat Device

    Envasion is a Cheat Device for windows that is geared towards emulators. More specifically it supports PC Games and PCSX2. It has it’s own HotKey system that works off of key sequences so you will be able to keep the same key activators across different platforms.
    Downloads: 1 This Week
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  • 22
    AutoHarp

    AutoHarp

    Harp Character Suite

    Various applications that assist Harp Roleplayers in creating character sheets, track combat and more. Currently includes the Harp Fantasy system, Martial Law, College of Magics and Harp Sci Fi and Harp Sci-Fi XTreme.
    Downloads: 3 This Week
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  • 23

    X2DCLI

    Fix xbox 360 controller's trigger or Z-axis problem on Old games.

    This console app is aim to fix the z-axis problem for the Xbox360 controller on old windows games (should also works on Xbox one controller). ----- Back ground ---- The Xbox360 controller come with 2 sets of API can be used by a Game. Xinput (the new one) which don't have z-axis problem. Direct Input (the old one) which have z-axis problem. And OLD Game Can't use new Xinput since they are old. The z-axis problem is the problem that the driver treat left right trigger as a single...
    Downloads: 3 This Week
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  • 24
    Airbus A340 glass cockpit. Build upon an open framework for creating an distributed glasscockpit.
    Downloads: 1 This Week
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  • 25
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By partial, means that the Engine uses only a part of the features provided by the software (For now). ...
    Downloads: 0 This Week
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