Showing 24 open source projects for "portable linux games"

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  • 1

    Madara

    Middleware for distributed applications

    The purpose of the project is to develop a portable programming framework that facilitates distributed and multi-threaded programming for C++, Java, and Python. MADARA was originally developed as an agent-based middleware specifically for real-time, distributed artificial intelligence, but is now more general purpose for distributed timing, control, knowledge and reasoning, and quality-of-service. MADARA is composed of several tools and middleware, and the main entry point into the system...
    Downloads: 1 This Week
    Last Update:
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  • 2

    MUSCLE

    Client-server networking library

    The MUSCLE system is a fast, portable, flexible client-server system for distributed applications. Clients send BMessage-like PortableMessages to each other either directly or via a centralized server (with built-in database and 'live query' support).
    Downloads: 1 This Week
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  • 3
    Glass Library

    Glass Library

    Glass is a library for distributed computing.

    Glass is a library for distributed computing. It's written in C++ and widely portable.
    Downloads: 0 This Week
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  • 4
    Portable Linux

    Portable Linux

    Portable Ubuntu Linux for Scientific Computing

    Released August 22, 2013 Lubuntu Blends: Biochemistry 13.04 (Raring) v5.44 Linux Kernel Image 3.8.0-29 Lubuntu Blends are pre-installed Wubi disk image remixes of Ubuntu and Debian Science meta packages, A custom boot loader allows installations to be copied and automatically booted from most external or USB flash drives. Once up and running, use earlier Lubuntu Remix README instructions here until documentation is updated. https://sourceforge.net/projects/portable-linux/files/ Installation 1. ...
    Downloads: 4 This Week
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  • 5
    VAST is a P2P network library that supports virtual environment applications such as Massively Multiplayer Online Games (MMOG) or large-scale simulations. It is scalable to millions of nodes, bandwidth-efficient, and simple to use.
    Downloads: 0 This Week
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  • 6
    HOOPLE is a portable collection of C++ source code, featuring thread-safe objects for collections and event processing, RPC-style plugin-based encrypted networking (CROMP / octopus), bookmark collection management utilities, and a lot of other cool stuff. This is the project page for HOOPLE version 1, which was retired on September 25 2010. The code supposedly still builds on both Linux (with gnu gcc) and on Windows (with ms visual studio).
    Downloads: 0 This Week
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  • 7
    A modern secure, robust, multithreaded, exception aware, internationalisable, portable GUI toolkit library designed for mission-critical work in C++ and Python forked from the FOX library. Replicates the Qt API in many places.
    Downloads: 1 This Week
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  • 8
    EQUIP, the EQUATOR Universal Platform, a framework for developing distributed interactive systems such as Ubicomp installations and pervasive games. It is based around a data-space concept. *NEW* EQUIP2 targets J2EE, J2ME and C++ applications.
    Downloads: 0 This Week
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  • 9
    Massively multiplayer distributed persistent online game middleware.
    Downloads: 1 This Week
    Last Update:
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  • 10
    Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
    Downloads: 0 This Week
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  • 11
    AKIRA aims to create a C++ development framework to build cognitive architectures and complex artificial intelligent agents.Features:KQML,Fuzzy Logic,Neural Net,Fuzzy Cognitive Maps and DIPRA (a distributed BDI - Belief Desire Intention goals model)
    Downloads: 8 This Week
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  • 12
    The goal of this project is to investigate the design of a high-performance messaging infrastructure to support massively-multiplayer games.
    Downloads: 0 This Week
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  • 13
    An educational 3D game, developed at CERN for its 50th anniversary exhibition. Basic GRID concepts such as Resource Broker and Replica Manager are visualized. Written from scratch with minimal dependencies (SDL, openGL), runs both on Windows and Linux.
    Downloads: 0 This Week
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  • 14
    The aim of our project is to create a portable microkernel and a set of OS services that allow good local performance, multiple concurrent operative system personalities (ie UNIX and a native interface) and easy integration of distributed components.
    Downloads: 0 This Week
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  • 15
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 16
    Provide a portable C++ implementation of OASIS Asynchronous Service Access Protocol. Initial plans are to develop a proof of concept prototype based on draft documents. Uses boost, EasySoap, expat.
    Downloads: 0 This Week
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  • 17
    The DIVERSE Toolkit (DTK) has moved from this sourceforge project.
    Downloads: 8 This Week
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  • 18
    The project is a “data-parallel” C++ library to teach parallel programming concepts. We intend to make this library portable, small, and easy to extend to work with real parallel message passing systems such as MPI and PVM. Darrell Raymond Ulm
    Downloads: 0 This Week
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  • 19
    Provides a portable C++ API and implementation of WS-Reliability. Provides C++ message element classes and implements SOAP messaging using EasySoap. Uses Boost, expat, and optionally gSoap. Soon: Finite state machine protocol implementation.
    Downloads: 0 This Week
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  • 20
    GenesisAE defines and implements an application environment for portable, network-transparent and secure applications. GenesisAE is based on a QNX-like (S/R/R) microkernel and on basic servers (providing device I/O, a database, ...)
    Downloads: 0 This Week
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  • 21
    An open Gnutella network library based on GnucDNA. It is platform-independent, developer-friendly and efficient, developed in portable C++. Easy enough for the casual P2P developer and advanced enough to satisfy the research project needs.
    Downloads: 3 This Week
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  • 22
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 23
    Semestral work. Paralyzed horse movement problem.
    Downloads: 0 This Week
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  • 24
    a distributed engine for abstract neural network development via natural-language programming
    Downloads: 0 This Week
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