For developers in need of a tool to launch pricing plans faster and build better buying experiences
A monetization platform is a standalone middleware that sits between your application and your business applications, as part of the modern enterprise billing stack. Stigg unifies all the APIs and abstractions billing and platform engineers had to build and maintain in-house otherwise. Acting as your centralized source of truth, with a highly scalable and flexible entitlements management, rolling out any pricing and packaging change is now a self-service, risk-free, exercise.
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Enterprise AI Agents for Every Customer Moment
For enterprise companies looking for AI Agents
From chat to voice to SMS, every conversation gets a smart, personalized response powered by your policies, tone, and data.
Input : non blocking keyboard handling.
Output : clean console, print at x,y coordinates, echo on/off, cursor on/off.
Developed for learning game programming and MVC.
Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and javacode.
You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
Practice math by adding, subtracting, or multiplying randomly generated numbers.
To view the source code of the project, go to https://github.com/tenny1028/Math-Quiz-Game
Basic game of EL AHORCADO, the game where you try to guess the word hidden.
Is a pretty basic version for those who want to learn programming looking and analysing source code. The game only have two categories, feel free to add more. Enjoy!
Ensure operational efficiency at any scale with 24/7 autonomous IT support.
IT Autopilot takes the pressure off your team by handling first-tier support across the channels your end users already live in — email, chat, Slack, Teams, and your Customer Portal. It doesn’t just respond to end-user queries, issues, and crises — it solves them.
Katz und Maus is a great Java simulation of two animal species, cats and mice. In the game the user can give his chosen species artificial intelligence. In fact he decided about mice he must code how they react on different events, e.g. corn found.