Showing 22 open source projects for "gba"

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  • 1
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even...
    Downloads: 71 This Week
    Last Update:
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  • 2

    devkitPro

    Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp

    This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Beagle Entertainment System

    Beagle Entertainment System

    Turns the BeagleBone Black into a Nintendo-based retrogaming console.

    The Beagle Entertainment System (BES) project is a complete filesystem image that turns the ARM-based BeagleBone Black single board computer into an embedded appliance capable of playing software for the SNES, NES, GBA, and Gameboy Color platforms. A full system image, ready to be written to a microSD card and used as-is, is available for download. Just connect your BES-enabled BeagleBone Black to your network and you can use BES's Node.js web interface to add or remove ROMs, configure gamepads, and edit ROM descriptions for the front-end GUI. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    VBA-M

    VBA-M

    A merge of the original Visual Boy Advance forks

    The continuing development of the legendary VBA gameboy advance emulator.
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    Downloads: 167 This Week
    Last Update:
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  • 5
    Danja OS

    Danja OS

    Danja Operating System

    The Danja OS is part of the Danja project. It is operating system for x86, GBA, I/CP and Atmega16/32/644 computers. Checkout the Documentation/Wiki for details.
    Downloads: 0 This Week
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  • 6
    Tic-tac-toe GBA

    Tic-tac-toe GBA

    A Tic Tac Toe game for the GBA

    A Tic Tac Toe game for GBA I made as one of my university course project.
    Downloads: 0 This Week
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  • 7
    aToy GBA GPS is a tool for connecting a GPS to a Game Boy Advance. Full features list is still TBD and will come up as development goes on. Some expected features are: Track Logging, Waypoints display/navigation, Speed and distance display
    Downloads: 0 This Week
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  • 8
    GBA emulator for Sony Ericsson phones with ElfPack. how to install: look svn /install dir. If you want to help this project or have you any questions write me a e-mail: marian090@users.sourceforge.net
    Downloads: 7 This Week
    Last Update:
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  • 9
    ...thanks for downloading! jk jk the description _________________________________ This teaches you how to script for Pokemon GBA games This program is updated regularly so check the thread often. One version needs external dlls and the other doesn'
    Downloads: 0 This Week
    Last Update:
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  • 10
    libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.
    Downloads: 0 This Week
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  • 11
    Corex and related libaries (BINOS,APS). Designed for GBA and NDS console, but may port to another platform.
    Downloads: 1 This Week
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  • 12
    GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.
    Downloads: 0 This Week
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  • 13
    A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
    Downloads: 0 This Week
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  • 14
    GBA Map Editor written in C using GTK to interpret GBA tile/palette data to allow a graphical method of creating large maps for GBA games.
    Downloads: 2 This Week
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  • 15
    RAGE is a 3D engine developed for the GBA. The engine is entirely programmed in C, C++. Its development environment is the HAM SDK for GBA.
    Downloads: 0 This Week
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  • 16
    The bmp2gbtile utility is intended for Gameboy Advance development. The utility will convert one or more .bmp files into a single C or C++ source representation. This source can be used in a GBA project for on-screen sprites or background tiles.
    Downloads: 0 This Week
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  • 17
    (moved to http://savannah.nongnu.org/projects/demi) Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
    Downloads: 1 This Week
    Last Update:
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  • 18
    Mushroom GBALib is a simple C library for the Nintendo Game Boy Advance. It provides a thin layer over the GBA hardware to allow for maximum control and flexibility in development.
    Downloads: 0 This Week
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  • 19
    libpogo is a c-library replacement for GBA and PogoShell is a frontend that lets you handle files in a convinient manner on your GBA flashcard.
    Downloads: 2 This Week
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  • 20
    Plan-B is a GBA emulator for x86 computers written in C/C++ and assembly.
    Downloads: 0 This Week
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  • 21
    A lib that can supplies some functions to draw simple pictures on GBA, such as pixel, line, rectangle, circle, ellipse.
    Downloads: 0 This Week
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  • 22
    Game Boy Advance Emulator
    Downloads: 0 This Week
    Last Update:
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