Showing 8 open source projects for "prototyping"

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  • 1
    VIVE Input Utility for Unity

    VIVE Input Utility for Unity

    A toolkit that helps developing/prototyping VR apps

    The VIVE Input Utility (VIU) is a toolkit for developing VR experiences in Unity, especially with the VIVE/VIVE Pro but also targeting many platforms from a common code base including Oculus Rift, Rift S Go, Quest, Google Daydream, VIVE Wave SDK (e.g. VIVE Focus standalone) and additional VR platforms as supported by Unity such as Microsoft's 'Mixed Reality' VR headsets and more. Supports VIVE, VIVE Pro, VIVE Cosmos (any OpenVR compatible device), Oculus Rift & Touch, Rift S, Go, Quest,...
    Downloads: 1 This Week
    Last Update:
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  • 2
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games β€” and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s...
    Downloads: 3 This Week
    Last Update:
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  • 3
    EMal

    EMal

    An easy to read programming language, with english and italian lexemes

    A toy programming language that supports english and italian keywords. It's goal is to be a language for algorithm prototyping, simple enough to be teached to kids.
    Downloads: 6 This Week
    Last Update:
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  • 4
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    !!! New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
    Downloads: 4 This Week
    Last Update:
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  • 5
    SimpleITK
    SimpleITK: a simplified layer build on top of the Insight Toolkit (ITK), intended to facilitate its use in rapid prototyping, education and interpreted languages.
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    Downloads: 18 This Week
    Last Update:
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  • 6
    VRTK

    VRTK

    An example of how to use the Tilia packages to create great content

    VRTK is a collection of useful, reusable solutions to common problems found when building for virtual reality. VRTK aims to help productivity by speeding up the creation process from prototyping ideas to building complete solutions. The passion behind VRTK is to try and enable as many people as possible to build for VR, from seasoned developers to complete beginners who have a wonderful idea in their head but are unsure of how to create it. VRTK aims to be easy to understand so the absolute beginner can feel comfortable turning their creative thoughts into experiences but it also has enough power and flexibility to allow developers to really build out their perfect solution with little friction and without constantly re-inventing the wheel. ...
    Downloads: 0 This Week
    Last Update:
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  • 7
    MDQuery is a multi-dimensional aggregation class library written in VB.net originally, ported to C#.net with a lightweight query language for rapid prototyping.
    Downloads: 0 This Week
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  • 8
    ISIADIS: development environment for hierarchical software systems. ISIADIS allows prototyping, development and running software systems that are based on hierarchical (tree-like) architecture.
    Downloads: 0 This Week
    Last Update:
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