Showing 7 open source projects for "timer wheel thread"

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  • 1
    Usage: - run function blinkLED() every 2000 ms: timer.addEverytime(2000, blinkLED); - run function itWorks() two times with interval 2000 ms, wait 300 ms before first start: timer.addTask(2000, 2, 300, itWorks); Removing a task: removeEverytime(callback_function); removeTask(callback_function); Library can also be used in desktop C++ applications: #include <iostream> #include <string> #include <chrono> #include <thread> #include "RZtimer.h" int main() { RZTimer timer; timer.addEverytime(2000, [] (){ std::cout << "Hello! " << std::chrono::duration_cast<std::chrono::milliseconds >( std::chrono::system_clock::now().time_since_epoch() ).count() << "\n";}); while(1){ timer.run(); std::this_thread::sleep_for(std::chrono::milliseconds(100)); } }
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  • 2
    zibaldone

    zibaldone

    c++/java library for thread support and other useful stuff

    Description zibaldone is a c++/java library for multithread programming. Currently zibaldone provides the following functionalities: => a class named "Thread" that (likewise what happens in Java) is to be inherited to create user thread. => event communications management between threads (design pattern observer) => socket support class (both PF_LOCAL and AF_INET on Linux, AF_INET on windows) => Serial port communication support class => Timer objects => Logging facilities With zibaldone you can easily: developing a c++ or java multithread application connecting a thread to a socket connecting a thread to a serial port triggering an event to a timeout on a thread Note: zibaldone offers an identical interface both for linux and windows. ...
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  • 3
    asynframe framework

    asynframe framework

    Development framework based on message driven provided

    This is an SDK development framework based on message driven (including asynchronous IO events) , which provides basic interfaces such as thread、pipeline、file and network. 1. It can be easily integrated into MFC、SoUI、DUI and Qt6.x other systems 2. Implement equipment chain and provide unified equipment operation interface (including file、pipe and socket etc.) 3. Implement the basic network protocol module: dns /udp/tcp/ssl/ftp/http/rtsp/proxy/websocket 4. Implement high-precision timer 5. ...
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  • 4

    PIP

    Useful crossplatform library for distributed systems

    Platform-Independent Primitives. Contain string, thread, timer, file, config file, serial port, ethernet (UDP, TCP, broadcast, multicast), protocol, multiprotocol, peer, console, variable, struct, evaluator, system monitor (Linux only), CLI (command-line interface) parser. Package include library that you can build with 'qmake' or 'CMake' and test program in 'main.cpp'. Online documentation: http://ppip.sourceforge.net/doc/
    Downloads: 2 This Week
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    GWI: On-demand Consumer Research

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  • 5

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 6
    Windows background timer, will wait a specified number of seconds then run a program, repeats a specified number of times or indefinitely. Running a second time will kill the first timer. No user interface. Not in taskbar or application list.
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  • 7
    HPServer is a free, open-source light-weighted framework for concurrent networking software. Some traits of HPServer: object-oriented cross-platform (support windows & linux) event-driven support I/O events, timer, and signals. support multi-thread.
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