Showing 40 open source projects for "3d math"

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  • 1
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 20 This Week
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  • 2
    Euler Math Toolbox

    Euler Math Toolbox

    Numerical and Symbolic Math Tool

    Euler is a powerful all-in-one numerical software and includes Maxima for seamless symbolic computations. Euler supports Latex for math display, Povray for photo-realistic 3D scenes, Python, Matplotlib and C for scripting, and contains a full programming language. Features include libraries for numerical algorithms, optimization, plotting in 2D and 3D, graphics export, a complete help system, tutorials and examples. Euler runs in Windows natively, or in Linux via Wine. ...
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    Downloads: 90 This Week
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  • 3
    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid...
    Downloads: 0 This Week
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  • 4
    Surface Explorer 3D v3.2

    Surface Explorer 3D v3.2

    Surface Explorer 3D plots mathematical surfaces in 3D.

    Surface Explorer 3D plots mathematical surfaces in 3D. User defined surface equations can be explicit, implicit, or parametric. Surface and color equations are specified by user. The user can export to the clipboard, or file formats including VRML, POV, DXF, STL, and output to a printer. The STL format can be used to do 3D printing to create a physical object.
    Downloads: 22 This Week
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    Ring

    Ring

    Simple and flexible programming language for applications development

    The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, Microcontrollers, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. Ring is...
    Downloads: 2 This Week
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  • 6

    My3DbasicMathModel

    A basic math model of 3D system

    I design a basic math theory of 3D and write a linux application to verify my theory. I also upload the document 3DsystemDesign.docx to show the process of my theory.
    Downloads: 0 This Week
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  • 7
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates resources, and enables safe multithreaded recording of draw calls. ...
    Downloads: 0 This Week
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  • 8
    Magnum

    Magnum

    Lightweight and modular C++11 graphics middleware for data and games

    Look­ing for an open-source lib­rary that gives you graph­ics ab­strac­tion and plat­form in­de­pend­ence on ma­jor desktop, mo­bile and web plat­forms? Do you want it to have all the con­veni­ence util­it­ies around yet stay small, power­ful and not give up on flex­ib­il­ity? Here it is. And it’s free to use, even for com­mer­cial pur­poses. Among Mag­num es­sen­tials is a UTF-8-aware OS, filesys­tem and con­sole ab­strac­tion, a ver­sat­ile vec­tor math lib­rary and a slim C++11 wrap­per...
    Downloads: 0 This Week
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  • 9
    Rotations Conversion Library

    Rotations Conversion Library

    Library for working with 3D rotations in C++

    The Rotations Conversion Library (RCL) is a collection of C++ functions that address common computations and numerical handling of rotations in 3D Euclidean space, including support for rotation matrices (`Rotmat`), Quaternions (`Quat`), intrinsic ZYX Euler angles (`Euler`), fused angles (`Fused`) and tilt angles (`Tilt`). In addition to the core competency of being able to convert between each of the representations, operations such as inversion, ZYX yaw extraction, fused yaw extraction,...
    Downloads: 0 This Week
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  • 10

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    ...Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 11

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    Gphoton is a simple 3d modeler and ray tracer. If you're looking for the best 3d modeler or best ray tracer, this isn't it. If you want to easily make some simple 3D primitives and see multiple reflections or dink with ray trace code, you might find this fun, read on. In 2nd grade we had a sub who taught us to draw 2pt perspective - life was never the same.
    Downloads: 0 This Week
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  • 12
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...Some of the code is left in an unfinished/testing state. This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
    Downloads: 2 This Week
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  • 13
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
    Downloads: 4 This Week
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  • 14
    OpenGL Mathematics (GLM)
    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
    Downloads: 46 This Week
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  • 15
    Math Library for 2D/3D applications
    Downloads: 0 This Week
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  • 16
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 17
    InfinityTK

    InfinityTK

    Game development toolkit

    InfinityTK was created with the purpose of aiding myself in the development of my own game engine. I chose to create this library/toolkit because I felt like other alternatives were either too much or not fitting (SDL, SFML, GTK+, Qt) Please download the debug *.tar.gz so you can easily identify bugs I really need feedback; so guize plz, go to the discussions page or create a ticket to let me know what you hate/dislike/despise/love
    Downloads: 0 This Week
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  • 18
    Medical Data Segmentation Toolkit
    MDSTk is a collection of 2D/3D image processing tools aimed at medical images. It contains routines for volume data processing (3D filtering, segmentation, etc.) as well as fast low-level vector graphics library for surface and tetrahedral meshing. MDSTk has been forked by 3Dim Laboratory s.r.o. to provide better support and further push its development forward. Please check VPL (Voxel Processing Library) project available on Bitbucket (https://bitbucket.org/3dimlab/vpl).
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    Downloads: 3 This Week
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  • 19

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 1 This Week
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  • 20
    Vector,quaternion,matrix math library

    Vector,quaternion,matrix math library

    Free vector,quaternion,matrix math library

    Over 75 C++ function for working with vectors, matrix and quaternions. Inside the package there is no cycles, if's, classes or structures. Ideal for designing 3D engines. Headlines of functions are intuitive. For each headline there is a one line comment in Russian. Matrix are presented in OpenGL form 0 4 8 12 1 5 9 13 2 6 10 14 3 7 11 15 Now we are working on adding 50+ more functions for processing the planes, splines, bezier curves and interpolation methods.
    Downloads: 0 This Week
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  • 21
    Math Transformations Library
    A library analog to those included in Matlab without the need of external libraries; just right for embedded or static linking. MTL was used to build a 3d Scanner. MTL consists of pars B - Basic Functions, Matrices, Images, Hypermodels (3d Models and up) N - Numeric Functions ranging from linear regression over nonlinear optimization to singular-value computation I - Image filters and Image enhancement H - Hardware related (optional part), does require additional libraries and is only...
    Downloads: 0 This Week
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  • 22
    linux-Adequate

    linux-Adequate

    (download) Linux Adequate"available approximately five days"

    linux Adequate Elite (based on):/ debian and "most other distro which based on debian" ****************************************************** (alot of apps in):/ "graphics, multimedia, games, internet, office, science&math, crossover, wine, utilities,development,system,education" ****************************************************** (interfacses):/ "gnome 3, gnome classic, gnome (no effects), kde plasma workspace, kde plasma (safe session), metacity, unity 3d, unity 2d, xbmc ,safe session" ****************************************************** (boot):/ "grub2" ******************************************************
    Downloads: 0 This Week
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  • 23

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 24

    Vector and Matrix Math Library

    Obsolete: use https://github.com/VMML/vmmlib

    VMMLib is a vector and matrix math library implemented using C++ templates, thus making it very easy to integrate into other libraries and programs. It is developed at the VMML, University of Zürich.
    Downloads: 0 This Week
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  • 25
    Nice and handy tool for phisicists and any other scientists who need some math. This project contains DOS application with GUI made with BGI and can draw functions in 2D and 3D, approximate with least square method and build histogram (more in future ;)).
    Downloads: 0 This Week
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