173 projects for "geometry" with 1 filter applied:

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  • 1
    JTS Topology Suite

    JTS Topology Suite

    Java library for creating and manipulating vector geometry.

    The JTS Topology Suite is a Java library for creating and manipulating vector geometry. It also provides a comprehensive set of geometry test cases, and the TestBuilder GUI application for working with and visualizing geometry and JTS functions.
    Downloads: 5 This Week
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  • 2
    VGGT

    VGGT

    [CVPR 2025 Best Paper Award] VGGT

    ...The repo provides inference pipelines to estimate geometry from monocular inputs, stereo pairs, or brief sequences, together with evaluation harnesses for common geometry benchmarks. Training utilities highlight data curation and augmentations that preserve geometric cues while improving generalization across scenes and cameras.
    Downloads: 0 This Week
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  • 3
    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    JOML is a high-performance, lightweight math library designed for 3D graphics applications in Java, particularly those using OpenGL, Vulkan, or LWJGL. It provides a complete suite of vector, matrix, quaternion, and geometry operations essential for real-time graphics and game development. Unlike other math libraries, JOML avoids object allocation during calculations, making it highly optimized for garbage-free performance. With precise control over mathematical operations and compatibility with low-level APIs, JOML is a go-to library for Java developers working on real-time 3D engines and simulations.
    Downloads: 11 This Week
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  • 4
    Google Maps SDK for iOS Utility Library

    Google Maps SDK for iOS Utility Library

    Google Maps SDK for iOS Utility Library

    google-maps-ios-utils is a collection of open-source utilities that extend the functionality of the Google Maps SDK for iOS. It provides additional features such as clustering, heatmaps, and geometry utilities to enhance map-based applications.
    Downloads: 3 This Week
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  • 5
    CADAM

    CADAM

    CADAM is the open source text-to-CAD web application

    ...It’s also built to support an agentic workflow, where the system can refine outputs over multiple steps, bridging the gap between intent (“a bracket with four mounting holes”) and precise geometry.
    Downloads: 13 This Week
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  • 6
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    SAM 3D Objects is a foundation model that reconstructs full 3D geometry, texture, and spatial layout of objects and scenes from a single image. Given one RGB image and object masks (for example, from the Segment Anything family), it can generate a textured 3D mesh for each object, including pose and approximate scene layout. The model is specifically designed to be robust in real-world images with clutter, occlusions, small objects, and unusual viewpoints, where many earlier 3D-from-image systems struggle. ...
    Downloads: 10 This Week
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  • 7
    Theseus

    Theseus

    A library for differentiable nonlinear optimization

    ...The implementation supports batched optimization on GPU, robust losses, damping strategies, and custom factors, making it practical for real-time systems. Helper packages provide geometry primitives and utilities for composing priors, relative constraints, and measurement models. Theseus bridges the gap between classical optimization and deep learning, enabling hybrid systems that learn components.
    Downloads: 6 This Week
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  • 8
    Zoo Design Studio

    Zoo Design Studio

    The Zoo Design Studio app

    ...Users can interact with the system through a familiar point-and-click interface, but every action is translated into code in the underlying modeling language, ensuring consistency between visual and programmatic representations. The application is powered by a GPU-first geometry engine that streams rendered output as video frames, enabling high-performance modeling even when heavy computation is offloaded to remote infrastructure. It uses WebSockets for real-time communication between the client and the modeling engine, allowing immediate feedback and interactive design updates.
    Downloads: 3 This Week
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  • 9
    Easy3D

    Easy3D

    Efficient library for processing 3D data

    Easy3D is a lightweight, easy-to-use, and efficient library for processing and rendering 3D data, implemented in C++ with Python bindings. It is designed for tasks such as 3D modeling, geometry processing, and rendering, emphasizing simplicity and efficiency. Easy3D serves as a valuable tool for research, education, and the development of sophisticated 3D applications, providing a solid foundation for handling 3D data.
    Downloads: 1 This Week
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  • 10
    city-roads

    city-roads

    Visualization of all roads within any city

    city-roads is a data visualization and mapping project that renders street networks of cities as vector paths, offering an interactive, zoomable experience that highlights how cities are stitched together by their road infrastructure. It typically fetches open map data (such as from OpenStreetMap) and then processes that data into geometry suited for rendering in the browser, allowing users to explore intricate road layouts at various scales. The visual style often abstracts away labels and extraneous map features to focus purely on the road network, giving a unique, aesthetic view of urban form and connectivity. Because road topology reflects historical, geographic, and planning decisions, the resulting images serve as both analytical tools and generative art. ...
    Downloads: 2 This Week
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  • 11
    Moondream

    Moondream

    Tiny vision language model

    ...The project typically showcases procedural visualizations, algorithmic designs, and artistic experiments that push the boundaries of what can be expressed with programming languages and rendering frameworks. While the exact nature can vary by commit or branch, Moondream’s work often blends geometry, color theory, and motion to create immersive visuals that can be interactive, animated, or reactive to input. It serves as both a playground for the author’s artistic curiosity and a resource for other creative coders interested in generative art techniques. The repository may include shaders, canvas/WebGL code, visual demos, and utilities that demonstrate how mathematical functions or noise patterns can be harnessed for compelling visuals.
    Downloads: 0 This Week
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  • 12
    The Hypersim Dataset

    The Hypersim Dataset

    Photorealistic Synthetic Dataset for Holistic Indoor Scene

    ...It provides richly annotated renderings—RGB, depth, surface normals, instance and semantic segmentations, and material/lighting metadata—produced from high-fidelity virtual environments. The dataset spans diverse furniture layouts, room types, and camera trajectories, enabling robust training for geometry, segmentation, and SLAM-adjacent tasks. Rendering pipelines and utilities allow researchers to reproduce sequences, generate novel views, or extract task-specific supervision. Because the data are perfectly labeled and controllable, Hypersim is well suited for pretraining and for studying domain transfer to real imagery. The repository acts as both a dataset index and a set of scripts for downloading, managing, and evaluating on standardized splits.
    Downloads: 0 This Week
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  • 13
    NetTopologySuite

    NetTopologySuite

    A .NET GIS solution that is fast and reliable for the .NET platform.

    ...NetTopologySuite is a direct port of all the functionalities offered by JTS Topology Suite: NTS exposes JTS in a '.NET way', for example using Properties, Indexers, etc. The JTS Topology Suite is an API for modeling and manipulating 2-dimensional linear geometry. It provides numerous geometric predicates and functions. JTS conforms to the Simple Features Specification for SQL published by the Open GIS Consortium.
    Downloads: 8 This Week
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  • 14
    Hunyuan3D-1

    Hunyuan3D-1

    A Unified Framework for Text-to-3D and Image-to-3D Generation

    ...While less advanced than version 2.1, it laid the foundations for the later PBR, higher resolution, and open-source enhancements. (Note: less detailed public documentation was found for Hunyuan3D-1 compared to 2.1.). Community and ecosystem support (e.g. usage via Blender addon for geometry/texture). Integration into user-friendly tools/platforms.
    Downloads: 0 This Week
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  • 15
    LLaMA-Mesh

    LLaMA-Mesh

    Unifying 3D Mesh Generation with Language Models

    ...The system introduces a method for representing 3D meshes in a textual format by encoding vertex coordinates and face definitions as sequences that can be processed by a language model. By serializing 3D geometry into text tokens, the approach allows existing transformer architectures to generate and interpret 3D models without requiring specialized visual tokenizers. The project includes a supervised fine-tuning dataset composed of interleaved text and mesh data, allowing the model to learn relationships between textual descriptions and 3D structures. ...
    Downloads: 0 This Week
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  • 16
    ursina

    ursina

    A game engine powered by python and panda3d

    ...Ursina focuses heavily on iteration speed, offering in-game reloading of code, textures, and models so you can tweak and test changes quickly. It includes many batteries-included features such as a mesh API for procedural geometry, built-in animation and tweening, pre-made controllers like FirstPersonController and EditorCamera, and a library of shaders and 3D primitives.
    Downloads: 31 This Week
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  • 17
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    ...It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension. It supports both shape generation (mesh geometry) and texture generation modules. Physically Based Rendering texture synthesis to model realistic material effects, including reflections, subsurface scattering, etc. Cross-platform support (MacOS, Windows, Linux) via Python / PyTorch, including diffusers-style APIs.
    Downloads: 23 This Week
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  • 18
    GeoStats.jl

    GeoStats.jl

    An extensible framework for geospatial data science

    ...It’s fully implemented in Julia and designed to provide an extensible, high-performance stack that handles spatial domains, interpolation, simulation, learning, and visualization. The package is modular: it breaks out geometry, spatial domains, transforms, variograms, covariance models, and modeling into subpackages (e.g., GeoStatsBase, GeoStatsModels, GeoStatsTransforms). Users can represent georeferenced tables (points + attributes), define domains (grids, meshes, structured/unstructured), and then apply geostatistical operations such as kriging, interpolation, simulation, variogram estimation, and learning-based prediction. ...
    Downloads: 7 This Week
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  • 19
    ComfyUI-3D-Pack

    ComfyUI-3D-Pack

    An extensive node suite that enables ComfyUI to process 3D inputs

    ...It incorporates modern 3D generation technologies including neural radiance fields, Gaussian splatting, and other AI-driven reconstruction techniques. Through these nodes, users can convert images into 3D models, manipulate geometry, and experiment with generative 3D workflows inside the visual pipeline editor.
    Downloads: 16 This Week
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  • 20
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations,...
    Downloads: 3 This Week
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  • 21
    Animated Drawings

    Animated Drawings

    Code to accompany "A Method for Animating Children's Drawings"

    ...The idea is that you draw a simple static figure (stick figure, silhouette, or contour lines), and the system produces plausible skeletal motion (walking, jumping, dancing) that adheres to the drawn shape constraints. The architecture separates shape embedding (to understand user-drawn geometry) from motion embedding / generation (to produce temporally coherent movement). Users can provide rough keyframes or control constraints (pose anchors), and the system fills intermediate frames with fluid animation. The repository includes demonstration apps and notebooks where you can upload or draw shapes and watch animations play. ...
    Downloads: 4 This Week
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  • 22
    Book4_Power-of-Matrix

    Book4_Power-of-Matrix

    Book_4_Matrix Power | The Iris Book: From Addition, Subtraction

    Book4_Power-of-Matrix is an open educational repository that forms part of the Visualize-ML book series, focusing on explaining matrix mathematics and linear algebra concepts through visual and intuitive methods. The project is designed to help readers progress from basic arithmetic toward machine learning fundamentals by building a strong conceptual understanding of vectors, matrices, and their operations. It combines explanatory text, diagrams, and Python examples to bridge theory and...
    Downloads: 0 This Week
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  • 23
    Chili3D

    Chili3D

    A browser-based 3D CAD application for online model design

    Chili3D is an open-source, browser-based 3D CAD application that enables users to design, edit, and visualize complex 3D models directly within a web environment without requiring local installation. It is built using TypeScript and leverages WebAssembly to compile the OpenCascade geometric modeling kernel, allowing it to achieve near-native performance inside the browser. The application integrates with modern rendering libraries to provide real-time visualization, interactive modeling, and...
    Downloads: 2 This Week
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  • 24
    Depth Pro

    Depth Pro

    Sharp Monocular Metric Depth in Less Than a Second

    ...Apple highlights both accuracy and speed: the model can synthesize a ~2.25-megapixel depth map in around 0.3 seconds on a standard GPU, enabling near real-time applications. The repo and research page emphasize boundary fidelity and crisp geometry, addressing a common weakness in monocular depth where edges can blur. Community integrations (e.g., inference wrappers and UI nodes) have sprung up around the model, reflecting practical interest in video, AR, and generative pipelines. As a general-purpose monocular depth backbone, Depth Pro slots into 3D reconstruction, relighting, and scene understanding workflows that benefit from metric predictions.
    Downloads: 3 This Week
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  • 25
    Map-Anything

    Map-Anything

    MapAnything: Universal Feed-Forward Metric 3D Reconstruction

    Map-Anything is a universal, feed-forward transformer for metric 3D reconstruction that predicts a scene’s geometry and camera parameters directly from visual inputs. Instead of stitching together many task-specific models, it uses a single architecture that supports a wide range of 3D tasks—multi-image structure-from-motion, multi-view stereo, monocular metric depth, registration, depth completion, and more. The model flexibly accepts different input combinations (images, intrinsics, poses, sparse or dense depth) and produces a rich set of outputs including per-pixel 3D points, camera intrinsics, camera poses, ray directions, confidence maps, and validity masks. ...
    Downloads: 2 This Week
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