41 projects for "3d rendering software" with 2 filters applied:

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    Get full visibility and control over your tasks and projects with Wrike.

    A cloud-based collaboration, work management, and project management software

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  • The AI-powered unified PSA-RMM platform for modern MSPs. Icon
    The AI-powered unified PSA-RMM platform for modern MSPs.

    Trusted PSA-RMM partner of MSPs worldwide

    SuperOps.ai is the only PSA-RMM platform powered by intelligent automation and thoughtfully crafted for the new-age MSP. The platform also helps MSPs manage their projects, clients, and IT documents from a single place.
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  • 1
    SAM 3D Objects

    SAM 3D Objects

    Models for object and human mesh reconstruction

    ...The repository provides code to run inference, a quickstart demo.py script, and environment setup instructions that connect to hosted checkpoints and configuration files. Outputs are aimed at downstream usability: the reconstructed assets are textured meshes suitable for further editing, rendering, or integration into 3D pipelines and engines.
    Downloads: 6 This Week
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  • 2
    PyTorch3D

    PyTorch3D

    PyTorch3D is FAIR's library of reusable components for deep learning

    PyTorch3D is a comprehensive library for 3D deep learning that brings differentiable rendering, geometric operations, and 3D data structures into the PyTorch ecosystem. It’s designed to make it easy to build and train neural networks that work directly with 3D data such as meshes, point clouds, and implicit surfaces. The library provides fast GPU-accelerated implementations of rendering pipelines, transformations, rasterization, and lighting—making it possible to compute gradients through full 3D rendering processes. ...
    Downloads: 2 This Week
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  • 3
    Hunyuan3D-2.1

    Hunyuan3D-2.1

    From Images to High-Fidelity 3D Assets

    Hunyuan3D-2.1 is Tencent Hunyuan’s advanced 3D asset generation system that produces high-fidelity 3D models with Physically Based Rendering (PBR) textures. It is fully open-source with released model weights, training, and inference code. It improves on prior versions by using a PBR texture pipeline (enabling realistic material effects like reflections and subsurface scattering) and allowing community fine-tuning and extension.
    Downloads: 20 This Week
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  • 4
    Instant Neural Graphics Primitives

    Instant Neural Graphics Primitives

    Instant neural graphics primitives: lightning fast NeRF and more

    Instant Neural Graphics Primitives, is an open-source research project developed by NVIDIA that enables extremely fast training and rendering of neural graphics representations. The system implements several neural graphics primitives including neural radiance fields, signed distance functions, neural images, and neural volumes. These representations are trained using a compact neural network combined with a multiresolution hash encoding that dramatically accelerates both training and rendering processes. ...
    Downloads: 3 This Week
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  • Securden Privileged Account Manager Icon
    Securden Privileged Account Manager

    Unified Privileged Access Management

    Discover and manage administrator, service, and web app passwords, keys, and identities. Automate management with approval workflows. Centrally control, audit, monitor, and record all access to critical IT assets.
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  • 5
    WorldGen

    WorldGen

    Generate Any 3D Scene in Seconds

    WorldGen is an AI model and library that can generate full 3D scenes in a matter of seconds from either text prompts or reference images. It is designed to create interactive environments suitable for games, simulations, robotics research, and virtual reality, rather than just static 3D assets. The core idea is that you describe a world in natural language and WorldGen produces a navigable 3D scene that you can freely explore in 360 degrees, with loop closure so that the space remains consistent as you move around. ...
    Downloads: 2 This Week
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  • 6
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    ...It may integrate rendering or post-processing modules (e.g. mesh smoothing, texturing) to make the outputs more output-ready. Because 3D generation is hardware‐intensive, the repository likely also includes optimizations like quantization, pruning, or inference accelerations (e.g. using FlashMLA or DeepEP) to make the generation pipeline faster or more efficient.
    Downloads: 0 This Week
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  • 7
    COLMAP

    COLMAP

    Structure-from-Motion and Multi-View Stereo

    COLMAP is a general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. It offers a wide range of features for the reconstruction of ordered and unordered image collections. The software is licensed under the new BSD license.
    Downloads: 70 This Week
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  • 8
    MCP UI

    MCP UI

    SDK for building interactive UI components over MCP for AI tools

    mcp-ui is a software development kit designed to bring interactive user interface capabilities to applications built on the Model Context Protocol (MCP). It enables developers to create rich, dynamic UI components that can be delivered from an MCP server and rendered seamlessly by a compatible client. Instead of returning only text responses, tools can provide structured UI resources such as HTML or remote-rendered components, allowing more engaging and functional interactions. mcp-ui...
    Downloads: 0 This Week
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  • 9
    Minigrid

    Minigrid

    Simple and easily configurable grid world environments

    ...It supports the Gymnasium-style environment API so that RL researchers can plug it into their existing frameworks and algorithms with minimal adaptation. Because of its simplicity, it is often used for rapid prototyping, analytic experiments, curriculum learning, or pedagogical tutorials. While it is not a full 3D simulation environment, its strength lies in enabling many environment resets and steps cheaply, which is valuable for algorithmic RL research rather than high-fidelity rendering.
    Downloads: 1 This Week
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  • Transforming NetOps Through No-Code Network Automation - NetBrain Icon
    Transforming NetOps Through No-Code Network Automation - NetBrain

    For anyone searching for a complete no-code automation platform for hybrid network observability and AIOps

    NetBrain, founded in 2004, provides a powerful no-code automation platform for hybrid network observability, allowing organizations to enhance their operational efficiency through automated workflows. The platform applies automation across three key workflows: troubleshooting, change management, and assessment.
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  • 10
    DeepSpeed

    DeepSpeed

    Deep learning optimization library: makes distributed training easy

    DeepSpeed is an easy-to-use deep learning optimization software suite that enables unprecedented scale and speed for Deep Learning Training and Inference. With DeepSpeed you can: 1. Train/Inference dense or sparse models with billions or trillions of parameters 2. Achieve excellent system throughput and efficiently scale to thousands of GPUs 3. Train/Inference on resource constrained GPU systems 4.
    Downloads: 3 This Week
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  • 11
    towhee

    towhee

    Framework that is dedicated to making neural data processing

    Towhee is an open-source machine-learning pipeline that helps you encode your unstructured data into embeddings. You can use our Python API to build a prototype of your pipeline and use Towhee to automatically optimize it for production-ready environments. From images to text to 3D molecular structures, Towhee supports data transformation for nearly 20 different unstructured data modalities. We provide end-to-end pipeline optimizations, covering everything from data decoding/encoding, to...
    Downloads: 0 This Week
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  • 12
    PIFuHD

    PIFuHD

    High-Resolution 3D Human Digitization from A Single Image

    PIFuHD (Pixel-Aligned Implicit Function for 3D human reconstruction at high resolution) is a method and codebase to reconstruct high-fidelity 3D human meshes from a single image. It extends prior PIFu work by increasing resolution and detail, enabling fine geometry in cloth folds, hair, and subtle surface features. The method operates by learning an implicit occupancy / surface function conditioned on the image and camera projection; at inference time it queries dense points to reconstruct a mesh via marching cubes. ...
    Downloads: 7 This Week
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  • 13
    FrankMocap

    FrankMocap

    A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

    FrankMocap is a monocular 3D human capture system that estimates body, hand, and optionally face pose from a single RGB image or video. It regresses parametric human models (e.g., SMPL/SMPL-X) directly, producing temporally stable meshes and joint angles suitable for animation or analytics. The pipeline couples a robust 2D keypoint detector with 3D mesh regression networks and priors that keep results anatomically plausible. It can run frame-by-frame or with temporal smoothing, and includes...
    Downloads: 0 This Week
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  • 14
    3D-Machine-Learning

    3D-Machine-Learning

    A resource repository for 3D machine learning

    3D-Machine-Learning is an open-source repository that compiles resources related to machine learning techniques applied to three-dimensional data. The project acts as a curated research directory that includes papers, datasets, tutorials, and software tools relevant to the emerging field of 3D machine learning. This interdisciplinary domain combines ideas from computer vision, computer graphics, and deep learning to analyze and generate three-dimensional structures. ...
    Downloads: 0 This Week
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  • 15
    Talking Head Anime from a Single Image

    Talking Head Anime from a Single Image

    Demo for the "Talking Head Anime from a Single Image"

    ...The underlying model uses deep learning techniques to predict how different facial features and body parts should move based on pose parameters or input signals. This allows the software to create realistic animated frames while preserving the identity and appearance of the original character. The repository includes demo applications that allow users to interact with the system through graphical controls or webcam input to drive character motion. These demonstrations illustrate how generative neural rendering can be used to build real-time avatar systems for virtual characters.
    Downloads: 1 This Week
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  • 16
    VoteNet

    VoteNet

    Deep Hough Voting for 3D Object Detection in Point Clouds

    VoteNet is a 3D object detection framework for point clouds that combines deep point set networks with a Hough voting mechanism to localize and classify objects in 3D space. It tackles the challenge that object centroids in 3D scenes often don’t lie on any input surface point by having each point “vote” for potential object centers; these votes are then clustered to propose object hypotheses. Once cluster centers are formed, the network regresses bounding boxes around them and classifies...
    Downloads: 1 This Week
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  • 17
    VideoMan Library

    VideoMan Library

    C++ library for image acquisition and visualization

    Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences. It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision. Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
    Downloads: 0 This Week
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  • 18
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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  • 19
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 1 This Week
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  • 20
    Urban is a software capable of procedurally creating 3d urban environments. It's based on a multi-agent system where each agent is responsible for one type of urban object. This means the system is highly modular and can easily be extended.
    Downloads: 0 This Week
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  • 21

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is...
    Downloads: 0 This Week
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  • 22
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
    Downloads: 5 This Week
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  • 23
    QCSS Player by Shuffle

    QCSS Player by Shuffle

    QCSS Player by Shuffle

    The most advanced Player for Quantum Consciousness Soccer Simulator! QCSS by @nbatfai https://sourceforge.net/projects/qcss/
    Downloads: 0 This Week
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  • 24
    We define a simulant or (a bioinformant) as a software agent which serves as an assistant for a scientist. Simulants/Bioinformants will help scientists to manage, process and analyze their data, based on knowledge specific to the context and the domai
    Downloads: 0 This Week
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  • 25
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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