Showing 6 open source projects for "3d rendering software"

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  • 1
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available.
    Downloads: 1 This Week
    Last Update:
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  • 2
    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 4 This Week
    Last Update:
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  • 3
    AdaGate

    AdaGate

    3D OpenGL dungeon game using Ada: a tribute to Narbacular Drop

    AdaGate is a 3D OpenGL strategy game with escape rooms in a Stargate fantasy setting. It is an elaborate example of modern OpenGL programming using the Ada language; and a tribute to Narbacular Drop, and Amelia Earhart. Each room has a barrier that must be circumvented using portals. The barriers include water with piranha, molten magma, and walls. Runs on Windows, OSX, and GNU/Linux. The linux binary now runs on many linux distros! Includes all source code, build scripts & resources.
    Downloads: 3 This Week
    Last Update:
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  • 4
    The Widget Set for Super-Light Applications is a minimalist GUI toolkit written in Pascal. Rendering backends include Xlib, SDL and DirectFB. Visit our trac wiki for more information and updates: http://sourceforge.net/apps/trac/wiseslap
    Downloads: 0 This Week
    Last Update:
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  • 5
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
    Last Update:
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  • 6
    This Ada-binding to OpenGL aims at providing the latest OpenGL features in a collection of Ada packages. Hopefully it will evolve into a thick binding if time permits.
    Downloads: 0 This Week
    Last Update:
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