Showing 37 open source projects for "animation"

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  • 1
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 0 This Week
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  • 2
    LMC_by_alexiskappa

    LMC_by_alexiskappa

    A simple program for the Little Man Computer concept

    ...Just write your commands/data inside the boxes 00-99 [MEMORY] and then click on the "RUN" button. "RESET" clears the contents of the boxes. LMCv2_by_alexiskappa has a simple animation, showing the order of each step. Just click the button "Animation OFF" to enable it, before clicking the "RUN" button. Easter Egg: Try adding in box 00 the number 601 and in box 01 the number 600. After a while, the infinite loop will be detected! VirusTotal: baada04323a708c6821739f661fc2c4e6294037b3d18c0408ecba7b4d3d71ff5
    Downloads: 0 This Week
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  • 3

    flash-mantras

    adobe flash libraries of tibetan uchen script for animated mandalas

    Downloads: 0 This Week
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  • 4
    VirtualCockroach

    VirtualCockroach

    Cockroach Desktop "Pet"

    ...It was developed using Adobe AIR / Flash, includes desktop integration (taskbar icon, system tray, etc.), has various behavioural modes, and includes features like hiding the window, startup animation, etc., mostly as amusement or novelty. Modify the tentacle animation, change from simple png reading to automatic random movement. Update window menu interface, support drag window. Expand the optional range of cockroach sizes, but don't be greedy and be careful that system resource usage is too high.
    Downloads: 4 This Week
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  • 5
    AutoAni

    AutoAni

    Compilation-free adaptive swf visualization template

    ...The template comes with built-in Source Han Sans fonts, ensuring consistent text rendering without requiring users to install additional fonts. It supports smooth and adaptive animation with variable and uniform speed algorithms, making transitions between data states visually clear and accurate. Configuration is handled through simple CSV files, allowing users to adjust layout, speed, positioning, and formatting without editing the source code directly. AutoAni includes modules such as champion bars and champion portraits, with more features planned.
    Downloads: 0 This Week
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  • 6
    Fanvas

    Fanvas

    Fanvas is a tool which can turn flash into canvas animation

    Fanvas is a tool by Tencent that allows users to convert SWF (Flash) animations into HTML5 canvas animations. It consists of two parts: a parser implemented in ActionScript that reads the SWF file and exports JSON. It also provides a JavaScript runtime library that interprets that JSON and renders the animations via the HTML5 canvas. It aims to support vector and bitmap content. It reduces the file size of the exported animations, and provides efficient playback through techniques like...
    Downloads: 0 This Week
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  • 7
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 4 This Week
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  • 8
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. ...
    Downloads: 0 This Week
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  • 9
    DragonBonesAS

    DragonBonesAS

    DragonBones ActionScript Runtime

    DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.
    Downloads: 13 This Week
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  • 10
    DesignPanel

    DesignPanel

    DragonBones DesignPanel

    DragonBones DesignPanel is the visual editor component of the DragonBones skeletal animation system. Developed as a Flash application, it enables artists to rig 2D characters, set up bones, mesh deform, and build complex animations. It exports animation data in JSON format for use with various runtimes. DesignPanel played a major role in democratizing bone-based 2D animation in Flash game development.
    Downloads: 0 This Week
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  • 11
    scratch-flash

    scratch-flash

    Legacy Flash-based version of the Scratch programming editor

    Scratch Flash is the legacy version of the Scratch visual programming environment used to teach coding through creative projects and animations. Developed using Adobe Flash, it was the original engine powering Scratch 2.0. Although deprecated and replaced by Scratch 3.0, this version remains available for archival and historical purposes or for environments still supporting Flash.
    Downloads: 2 This Week
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  • 12
    GreenSock AS3

    GreenSock AS3

    Public repository for GreenSock's ActionScript 3 libraries

    The public repository for GreenSock’s ActionScript 3 animation libraries (such as GSAP’s TweenLite, TweenMax, and LoaderMax), widely used for creating rich animations in AS3 projects. Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. LoaderMax for managing asset loading.
    Downloads: 1 This Week
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  • 13
    FlashPunk

    FlashPunk

    A free ActionScript 3 library designed for developing 2D Flash games

    FlashPunk is an open-source 2D game engine for Flash, designed for rapid game prototyping and development in ActionScript 3. It offers a simple entity-component system, support for tilemaps, collision detection, and animation, making it ideal for creating pixel-art and arcade-style games. FlashPunk was a favorite among indie developers in the early 2010s due to its simplicity and performance.
    Downloads: 0 This Week
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  • 14
    away3d-core-fp11

    away3d-core-fp11

    Away3D engine for Flash Player 11

    Away3D Core FP11 is a real-time 3D graphics engine for Flash Player 11 that leverages Stage3D for GPU acceleration. It provides a powerful framework for rendering 3D models, animations, lighting, and materials within ActionScript 3 applications. Ideal for interactive media, games, and visualizations, Away3D simplifies working with 3D scenes in Flash and supports common file formats like OBJ and MD5.
    Downloads: 0 This Week
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  • 15
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down.
    Downloads: 0 This Week
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  • 16
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then...
    Downloads: 0 This Week
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  • 17
    Zoe

    Zoe

    Zoë is an open source tool for generating spritesheet images

    Zoë is an open-source tool in the CreateJS suite that enables illustrators to generate spritesheet images and animation frame data from SWF files, facilitating seamless workflow between Flash authoring and HTML5/EaselJS animation. Zoë is designed to work with any AS3 SWF file version 9 or greater. It's best practice to have all your animations on the root timeline, and use labels to identify your different animations or frames. To begin, simply drag a swf file into Zoë, and click Export to create a SpriteSheet. ...
    Downloads: 4 This Week
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  • 18
    Grapefrukt Export

    Grapefrukt Export

    Set of actionscript tools to export animations and graphic assets

    Grapefrukt-export is a suite of ActionScript tools aimed at exporting animations and graphical assets created in Flash authoring environment to other more usable formats. It lets authors extract sprites, movie clips, fonts etc., generating sheets, transparent images, animation keyframes data etc., so assets can be used outside of Flash, in different pipelines. Exports Sprites to transparent pngs. Exports MovieClips to animation sheets. Parses positions of parts in MovieClips and exports keyframe data. Exports Sprites to SVG. Exports fonts, and fata format defaults to XML but is fully customizable.
    Downloads: 0 This Week
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  • 19
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
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  • 20
    Track Animation

    Track Animation

    A simple application which simulates Disk Scheduling Algorithms.

    Track Animation is an easy to use Windows application that simulates the following Disk Scheduling Algorithms : FCFS (First Come First Serve), SJF (Shortest Job First) aka SSTF (Shortest Seek Time First), SCAN (Elevator Algorithm), LOOK, C-SCAN (Circular SCAN) and C-LOOK. This application enables the user to play and pause the simulation after providing the necessary simulation requirements.
    Downloads: 0 This Week
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  • 21
    Alternativa3D

    Alternativa3D

    Alternativa3D Flash GPU accelerated 3D engine

    Alternativa3D is a high-tech, open-source 3D engine built for ActionScript 3 and Adobe AIR, offering GPU-accelerated performance for browser-based games and applications, with a focus on high performance and resource efficiency. Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair...
    Downloads: 1 This Week
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  • 22
    Flare

    Flare

    Flare is an ActionScript library for creating visualizations

    ...Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.
    Downloads: 0 This Week
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  • 23

    Blitter

    A simple, 2 class, spritesheet blitting library for actionscript3.

    Blit sprites to a BitmapData with this simple blitting library in actionscript3. It can mirror a spritesheet across the x-axis for half the load time, trims the rectangular regions of each frame to only include the pixels that matters, and supports pre-rendered rotations.
    Downloads: 0 This Week
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  • 24
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    Flint is an ActionScript 3 particle engine designed for creating rich particle effects in Flash and Flex applications, providing tools for animations like fire, smoke, and explosions. This first tutorial will introduce the basics of Flint through a project to create a snow effect. Our effect will be snow flakes drifting down the screen. Each snow flake will be a particle in our particle system. If you want to see the final effect, scroll to the bottom of the page. This tutorial works with...
    Downloads: 0 This Week
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  • 25
    FlashPascal
    compiler for a Pascal like language that build Flash animation (SWF) FlashPascal2 is a more advanced free compiler availabe at http://flashpascal.execute.re/
    Downloads: 0 This Week
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