Showing 87 open source projects for "collision library"

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  • 1
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads.
    Downloads: 3 This Week
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  • 2
    dnd kit

    dnd kit

    Accessible and extensible drag & drop toolkit for React

    ...Control every aspect of how your draggable and droppable components should behave. Exposes hooks such as use draggable and undroppable, and won't require you to re-architect your app or create additional wrapper DOM nodes. Customizable collision detection algorithms, multiple activators, draggable overlay, drag handles, auto-scrolling, constraints, and so much more. Lists, Grids, multiple containers, nested contexts, variable-sized items, virtualized lists, 2D Games, and more. The core of the library weighs around 10kb minified and has no external dependencies. It's built around built-in React state management and context, which keeps the library lean. ...
    Downloads: 0 This Week
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  • 3
    go1pylib

    go1pylib

    go1pylib is a Python library designed to control the Go1 robot

    go1pylib is a Python library designed to control the Go1 robot by Unitree Robotics. It provides an easy-to-use interface for robot movement, state management, collision avoidance, battery monitoring, and MQTT communication. Ideal for research and robotics development.
    Downloads: 0 This Week
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  • 4
    xxHash

    xxHash

    Extremely fast non-cryptographic hash algorithm

    xxHash is an extremely fast non-cryptographic hash algorithm, working at RAM speed limit. It is proposed in four flavors (XXH32, XXH64, XXH3_64bits and XXH3_128bits). The latest variant, XXH3, offers improved performance across the board, especially on small data. It successfully completes the SMHasher test suite which evaluates collision, dispersion and randomness qualities of hash functions. Code is highly portable, and hashes are identical across all platforms (little / big endian)....
    Downloads: 4 This Week
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  • 5
    Driver.js

    Driver.js

    A lightweight, dependency-free JavaScript library

    Driver.js is a lightweight, framework-agnostic JavaScript library for building guided tours, feature spotlights, and product walkthroughs. It programmatically highlights elements on a page, dims the background, and attaches callouts so users learn new flows without leaving the UI. The API lets you define steps, order, and behavior, while handling positioning, scrolling, and viewport collisions gracefully. It strives to be unobtrusive: tours can be triggered contextually, resumed, or...
    Downloads: 6 This Week
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  • 6
    Nano ID

    Nano ID

    A secure, URL-friendly, unique string ID generator for JavaScript

    Nano ID is a library for generating random IDs. Likewise UUID, there is a probability of duplicate IDs. However, this probability is extremely small. Meanwhile, a lot of projects generate IDs in small numbers. For those projects, the ID length could be reduced without risk. This calculator aims to help you realize the extent to which the ID length can be reduced. Instead of using the unsafe Math.random(), Nano ID uses the crypto module in Node.js and the Web Crypto API in browsers. These...
    Downloads: 5 This Week
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  • 7
    2D-Physics

    2D-Physics

    2D physics simulation with circle collision detection using C++.

    2DPhysics is a real-time physics simulation engine built with C++ and OpenGL for gravitational and electric field simulations. Features include accurate gravitational and electric force calculations, real-time collision detection, and an interactive ImGui interface. Users can create circles with customizable mass, radius, and charge properties, then observe interactions with configurable fields. Supports drag-and-drop manipulation, adjustable time scale, and velocity visualization. Built on a custom cPhysics library implementing Newtonian mechanics with proper numerical integration. ...
    Downloads: 0 This Week
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  • 8
    A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
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    Downloads: 13 This Week
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  • 9
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 15 This Week
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  • 10
    Recast Navigation

    Recast Navigation

    Navigation mesh generation and pathfinding toolkit for game AI systems

    Recast Navigation is an open source toolkit designed for building navigation meshes and performing pathfinding in 3D environments, particularly for video games and simulations. It provides a set of libraries that transform input geometry into navigation meshes that AI agents can use to move through virtual worlds. Its core component, Recast, constructs navigation meshes by rasterizing triangle meshes into voxels, filtering out areas that are not walkable, and converting the remaining regions...
    Downloads: 3 This Week
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  • 11
    React Beautiful DnD

    React Beautiful DnD

    Beautiful and accessible drag and drop for lists with React

    ...The library computes dimensions and movement carefully to avoid jank, including automatic scrolling and collision handling when lists overflow. It supports common patterns like reordering within a list, moving items between multiple lists, and integrating with virtualized lists. Clear lifecycle callbacks expose what changed during a drag so you can persist updates or trigger side effects reliably.
    Downloads: 2 This Week
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  • 12
    CityHash

    CityHash

    Automatically exported from Google code CityHash

    ...CityHash offers multiple hash sizes—32-bit, 64-bit, 128-bit, and 256-bit variants—with the CRC-based versions leveraging hardware acceleration on CPUs that support SSE4.2 CRC32 instructions. The library emphasizes hashing performance and uniformity rather than cryptographic security, making it ideal for use in data structures like hash tables and distributed systems requiring rapid key lookups. CityHash has been rigorously tested using tools like SMHasher to ensure high-quality mixing and collision resistance across a wide range of inputs. ...
    Downloads: 7 This Week
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  • 13
    MuJoCo-py

    MuJoCo-py

    mujoco-py allows using MuJoCo from Python 3

    ...It allows developers and researchers to run detailed rigid body simulations with contacts directly from Python, making MuJoCo easier to integrate into machine learning workflows. The library is compatible with MuJoCo version 2.1 and supports Linux and macOS, while Windows support has been deprecated. It provides utilities for loading models, running simulations, and accessing simulation states in real time, along with visualization tools for rendering environments. The project also includes interactive examples showcasing collision handling, texture randomization, state resetting, and robot control. ...
    Downloads: 4 This Week
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  • 14
    StructPie

    StructPie

    A set of C libraries to implement data structures and algorithms

    ...LIFO & FIFO Stack, Binary Search Tree, Priority Queue and a Hash Table are implemented and included in this package. Future releases will have many other data structures. The hash table in this package uses separate chaining to avoid collision. In the "hash_table" directory, the hash table implementation uses linked lists. While in "HashBSTree" directory, a hash table with a binary tree in each index is implemented for faster lookup in large data. The stack, the tree and the hash table accept int, float and char* data type To look at the python library : https://github.com/mnoorfawi/struct-pie
    Downloads: 0 This Week
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  • 15
    Lance

    Lance

    Multiplayer game server based on Node.JS

    Lance is a real-time multiplayer game server framework designed to simplify the development of synchronized online games. It provides an extensible Node.js–based server where all game logic runs centrally. Lance also includes a client-side library that keeps each player’s game state synchronized with the server in real time. To ensure smooth gameplay, it uses efficient networking techniques along with position interpolation and extrapolation. The framework manages user input coordination and...
    Downloads: 0 This Week
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  • 16
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU but...
    Downloads: 0 This Week
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  • 17
    Robotics Library

    Robotics Library

    C++ framework for robot kinematics, dynamics, motion planning, control

    The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control. It covers spatial vector algebra, multibody systems, hardware abstraction, path planning, collision detection, and visualization.
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    Downloads: 1 This Week
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  • 18

    CFML fabric simulation engine

    3D drape simulation engine using particle based method

    This is free library for garment pattern design and 3D simulation by CFML (Computational Fibrous Materials Lab) group for textile engineers. Currently supports MS Windows environment only(compiled with Embacadero C++ Builder XE5). Details on the performance are submitted to the IJCST journal. Garment pattern data: courtesy of Kolon Group, Shinsegye Department Store, KRIFI.re.kr (former Sewtec), Prada and some more. Using the following open sources: - D. Pritchard.org, "freecloth",...
    Downloads: 0 This Week
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  • 19
    CodeNames

    CodeNames

    CodeNames is a simple C# library for random identifier generation.

    CodeNames is a simple C# library for random identifier generation. It is intended to be used for renaming variables for source code manipulation. We are using evolutionary approach in developing our open-source software and this is an early version, so it is not very advanced, but is usable, tested and well documented.
    Downloads: 0 This Week
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  • 20
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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  • 21

    LibNucNucGam

    Nuclear collision secondary particle production cross sections.

    This Python library contains the parametrization of the Nucleus-Nucleus pi-meson (including subthreshold pions) and the direct hard photon gamma-ray production cross sections channels for calculating the secondary gamma-ray and electron/positron spectra based on arXiv:1608.03348. Please, if you use this library DO NOT reference to this webpage, instead reference to arXiv:1608.03348, "Parametrization of the nucleus-nucleus gamma-ray production cross sections below 100 GeV/nucleon:...
    Downloads: 0 This Week
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  • 22

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 23
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 32 This Week
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  • 24

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 2 This Week
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  • 25
    Sprites for Processing

    Sprites for Processing

    Library to create and manage sprites

    A sprite is a 2D image created from a bitmap file and the S4P library supports creating, moving, resizing and rotating sprites. In addition S4P supports sprite image animation and pixel level transparency (see the ghost example). A sprite's movement can be defined in terms of speed, acceleration and direction leaving S4P to take care of the movement for you. Once moving then sprites can collide - S4P has 4 collision detection modes of varying speed and accuracy.
    Downloads: 0 This Week
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